Published on in Vol 11 (2023)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/34586, first published .
Preference of Virtual Reality Games in Psychological Pressure and Depression Treatment: Discrete Choice Experiment

Preference of Virtual Reality Games in Psychological Pressure and Depression Treatment: Discrete Choice Experiment

Preference of Virtual Reality Games in Psychological Pressure and Depression Treatment: Discrete Choice Experiment

Journals

  1. Spytska L. The use of virtual reality in the treatment of mental disorders such as phobias and post-traumatic stress disorder. SSM - Mental Health 2024;6:100351 View
  2. Nouwens S, Marceta S, Bui M, van Dijk D, Groothuis-Oudshoorn C, Veldwijk J, van Til J, de Bekker-Grob E. The Evolving Landscape of Discrete Choice Experiments in Health Economics: A Systematic Review. PharmacoEconomics 2025;43(8):879 View
  3. Xu J, Zhang W, Liu W. Research Status and Trends in Virtual Reality Technology for Older Adults: Bibliometric and Visual Analysis. JMIR Aging 2025;8:e76609 View
  4. Xiang D, Qian Y, Liang D. Preferences for Digital Mental Health Services in Urban China: A Discrete Choice Experiment. Applied Health Economics and Health Policy 2025 View

Conference Proceedings

  1. Budhiraja K, Kaur G, Sharma M, Bhoomika B. 2025 Seventh International Conference on Computational Intelligence andCommunication Technologies (CCICT). Understanding Psychological Implications of Technology Addiction on Adolescents View