Published on in Vol 11 (2023)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/40054, first published .
A Software Engineering Framework for Reusable Design of Personalized Serious Games for Health: Development Study

A Software Engineering Framework for Reusable Design of Personalized Serious Games for Health: Development Study

A Software Engineering Framework for Reusable Design of Personalized Serious Games for Health: Development Study

Journals

  1. Cieślik B, Mazurek J, Wrzeciono A, Maistrello L, Szczepańska-Gieracha J, Conte P, Kiper P. Examining technology-assisted rehabilitation for older adults’ functional mobility: a network meta-analysis on efficacy and acceptability. npj Digital Medicine 2023;6(1) View
  2. Martinho D, Crista V, Carneiro J, Matsui K, Corchado J, Marreiros G. Effects of a Gamified Agent-Based System for Personalized Elderly Care: Pilot Usability Study. JMIR Serious Games 2023;11:e48063 View
  3. Werminghaus M, Gnadlinger F, Richter J, Selmanagić A, Thyson S, Schatton D, Klenzner T. Konzept und Umsetzung eines adaptiven digitalen Hörtrainingssystems für die Cochlea-Implantatnachsorge. HNO 2024;72(10):720 View
  4. Ghodousi Moghadam S, Mazloum Khorasani Z, Sharifzadeh N, Tabesh H. A Mobile Serious Game About Diabetes Self-Management: Design and Evaluation. Heliyon 2024:e37755 View

Books/Policy Documents

  1. Gutiérrez-Pérez B, Martín-García A, García J, Gómez-Sánchez M. Methodologies and Intelligent Systems for Technology Enhanced Learning, 13th International Conference. View
  2. Hua P, Li C, Sun X, Ni S. Human-Centered Design, Operation and Evaluation of Mobile Communications. View