Published on in Vol 12 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/39286, first published .
Effects of a Virtual Reality Cycling Platform on Lower Limb Rehabilitation in Patients With Ataxia and Hemiparesis: Pilot Randomized Controlled Trial

Effects of a Virtual Reality Cycling Platform on Lower Limb Rehabilitation in Patients With Ataxia and Hemiparesis: Pilot Randomized Controlled Trial

Effects of a Virtual Reality Cycling Platform on Lower Limb Rehabilitation in Patients With Ataxia and Hemiparesis: Pilot Randomized Controlled Trial

Journals

  1. Huang X, Ali N, Sahrani S. Evolution and Future of Serious Game Technology for Older Adults. Information 2024;15(7):385 View
  2. Vasileiou E, Dias S, Hadjidimitriou S, Charisis V, Karagkiozidis N, Malakoudis S, de Groot P, Andreadis S, Tsekouras V, Apostolidis G, Matonaki A, Stavropoulos T, Hadjileontiadis L. Novel Digital Biomarkers for Fine Motor Skills Assessment in Psoriatic Arthritis: The DaktylAct Touch-Based Serious Game Approach. IEEE Journal of Biomedical and Health Informatics 2025;29(1):128 View

Books/Policy Documents

  1. Rojo A, Olmo-Fajardo T, Raya R, Moreno J. Converging Clinical and Engineering Research on Neurorehabilitation V. View