Published on in Vol 12 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/58411, first published .
Effect of Elastic Resistance on Exercise Intensity and User Satisfaction While Playing the Active Video Game BoxVR in Immersive Virtual Reality: Empirical Study

Effect of Elastic Resistance on Exercise Intensity and User Satisfaction While Playing the Active Video Game BoxVR in Immersive Virtual Reality: Empirical Study

Effect of Elastic Resistance on Exercise Intensity and User Satisfaction While Playing the Active Video Game BoxVR in Immersive Virtual Reality: Empirical Study

Jacek Polechoński   1 , PhD ;   Alan Przepiórzyński   2 , MSc ;   Piotr Polechoński   2 ;   Rajmund Tomik   3 , PhD

1 Institute of Sport Sciences, Academy of Physical Education in Katowice, Katowice, Poland

2 Student Scientific Circle of Physical Activity and Tourism in Virtual Reality, Academy of Physical Education in Katowice, Katowice, Poland

3 Department of Health-Related Physical Activity and Tourism, Academy of Physical Education in Katowice, Katowice, Poland

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