Published on in Vol 12 (2024)
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/58411, first published
.
![Effect of Elastic Resistance on Exercise Intensity and User Satisfaction While Playing the Active Video Game BoxVR in Immersive Virtual Reality: Empirical Study Effect of Elastic Resistance on Exercise Intensity and User Satisfaction While Playing the Active Video Game BoxVR in Immersive Virtual Reality: Empirical Study](https://asset.jmir.pub/assets/e695fb6a5911941321a38d1de59f2342.png 480w,https://asset.jmir.pub/assets/e695fb6a5911941321a38d1de59f2342.png 960w,https://asset.jmir.pub/assets/e695fb6a5911941321a38d1de59f2342.png 1920w,https://asset.jmir.pub/assets/e695fb6a5911941321a38d1de59f2342.png 2500w)
1 Institute of Sport Sciences, Academy of Physical Education in Katowice, Katowice, Poland
2 Student Scientific Circle of Physical Activity and Tourism in Virtual Reality, Academy of Physical Education in Katowice, Katowice, Poland
3 Department of Health-Related Physical Activity and Tourism, Academy of Physical Education in Katowice, Katowice, Poland