Published on in Vol 13 (2025)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/64410, first published .
Effectiveness of Mobile Health–Based Gamification Interventions for Improving Physical Activity in Individuals With Cardiovascular Diseases: Systematic Review and Meta-Analysis of Randomized Controlled Trials

Effectiveness of Mobile Health–Based Gamification Interventions for Improving Physical Activity in Individuals With Cardiovascular Diseases: Systematic Review and Meta-Analysis of Randomized Controlled Trials

Effectiveness of Mobile Health–Based Gamification Interventions for Improving Physical Activity in Individuals With Cardiovascular Diseases: Systematic Review and Meta-Analysis of Randomized Controlled Trials

Journals

  1. Zhang J. Preventing suicide among older women in China: the integration of gamified group-based exercise in a virtual reality environment. Frontiers in Psychology 2025;16 View
  2. Highton P, Funnell M, Tziannou A, Rowlands A, Sukumar N, Gillies C, Gray L, Yates T, Davies M, Saravanan P, Khunti K. Structured group education programme and accompanying mHealth intervention to promote physical activity in women with a history of gestational diabetes (Baby Steps): 4‐year follow‐up of a randomised controlled trial. Diabetes, Obesity and Metabolism 2025 View
  3. Carpenter S, Case S, Lustria M, Marks L, Yu Q, MacDonell K, Naar S, Wang Y. Feasibility of mHealth Strategies to Promote Use of Wrist-Worn Alcohol Biosensors Among Young Adults With HIV: Protocol for the Engage Microrandomized Trial. JMIR Research Protocols 2025;14:e69966 View