Published on in Vol 13 (2025)
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/66593, first published
.
VR gaming as physical activity intervention: New research examined enjoyment and intensity levels when early adolescents (n=16) played Gorilla Tag and Beat Saber. Heart rate, accelerometer data and perceived exertion were all measured. https://t.co/bjg7SXiAw0 https://t.co/tnMUpBtOKI
5:05 PM · Apr 03, 2025
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