Published on in Vol 13 (2025)
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/69510, first published
.

Journals
- Pérez-Gisbert L, Brea-Gómez B, Pazo-Palacios R, Pinto-Cabezas J, Valenza M, Torres-Sánchez I. Virtual reality in COVID-19 rehabilitation: a systematic review and meta-analysis of randomized clinical trials. Virtual Reality 2025;29(4) View
- Kusumoto Y, Ohmatsu S, Takahashi E, Nakamura K. Differences in the dynamic balance function of healthy elementary school students and university students observed with and without the use of a sensor-integrated gamification application. Frontiers in Rehabilitation Sciences 2025;6 View
- Yang R, Han Y. Digital nudges and gamification: how the China state promotes citizens to manage chronic diseases in neighborhoods. BMC Public Health 2025;25(1) View
