Published on in Vol 13 (2025)

This is a member publication of Imperial College London (Jisc)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/76522, first published .
Effects of The Legend of Zelda: Breath of the Wild and Studio Ghibli Films on Young People’s Sense of Exploration, Calm, Mastery and Skill, Purpose and Meaning, and Overall Happiness in Life: Exploratory Randomized Controlled Study

Effects of The Legend of Zelda: Breath of the Wild and Studio Ghibli Films on Young People’s Sense of Exploration, Calm, Mastery and Skill, Purpose and Meaning, and Overall Happiness in Life: Exploratory Randomized Controlled Study

Effects of The Legend of Zelda: Breath of the Wild and Studio Ghibli Films on Young People’s Sense of Exploration, Calm, Mastery and Skill, Purpose and Meaning, and Overall Happiness in Life: Exploratory Randomized Controlled Study

Journals

  1. Sun C, Meng K. Refining Open-World Game and Nostalgic Film Interventions for Broader and More Reliable Therapeutic Impact. JMIR Serious Games 2025;13:e82157 View
  2. Eisingerich A, Arigayota A, Duffek B, Hou C. Author’s Reply: Refining Open-World Game and Nostalgic Film Interventions for Broader and More Reliable Therapeutic Impact. JMIR Serious Games 2025;13:e83239 View
  3. Staiano W, Callahan C, Davis M, Tanner L, Kunkle S, Glover J, Kole J, Bakshi N, Romagnoli M, Kirk U. Efficacy of a Self-Guided Transdiagnostic Intervention for Adults With Anxiety and Depression: Randomized Controlled Trial. JMIR mHealth and uHealth 2025;13:e79759 View