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Published on in Vol 14 (2026)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/82297, first published .
Tablet displaying HIV testing app, with self-test kit and graph showing increased testing uptake.

Efficacy of an Interactive Life Simulation Gaming App on Improving HIV Testing Uptake Among Adolescents and Young Adults at Risk for HIV: Results of a Randomized Controlled Trial

Efficacy of an Interactive Life Simulation Gaming App on Improving HIV Testing Uptake Among Adolescents and Young Adults at Risk for HIV: Results of a Randomized Controlled Trial

Amanda D Castel   1 , MPH, MD ;   Irene Kuo   1 , MPH, PhD ;   Adam Ciarleglio   2 , PhD ;   Lucas Kauzlarich   1 , MPH ;   Constance Trexler   3 , MSHS ;   Sachi Banerji   1 , BA ;   Tamara C Moscovich   4 , BA ;   John C Banas   4 , MS ;   Constanza Carney   1 , MPH ;   Callen Shaw   5 , BS ;   Daniel Greenberg   5 , BA

1 Department of Epidemiology, Milken Institute School of Public Health, The George Washington University, Washington, DC, United States

2 Department of Biostatistics and Bioinformatics, Milken Institute School of Public Health, The George Washington University, Washington, DC, United States

3 Division of Adolescent Medicine, Children's National Medical Center, Washington, DC, United States

4 School of Medicine and Health Sciences, The George Washington University, Washington, DC, United States

5 Media Rez, LLC, Washington, DC, United States

Corresponding Author:

  • Amanda D Castel, MPH, MD
  • Department of Epidemiology
  • Milken Institute School of Public Health, The George Washington University
  • 950 New Hampshire Ave NW, 5th floor
  • Washington, DC 20052
  • United States
  • Phone: 1 2029948325
  • Fax: 1 2029940082
  • Email: acastel@gwu.edu