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Citing this Article

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Published on 27.03.18 in Vol 6, No 1 (2018): Jan-Mar

This paper is in the following e-collection/theme issue:

Works citing "Development of an Exergame to Deliver a Sustained Dose of High-Intensity Training: Formative Pilot Randomized Trial"

According to Crossref, the following articles are citing this article (DOI 10.2196/games.7758):

(note that this is only a small subset of citations)

  1. Berg J, Moholdt T. Game on: a cycling exergame can elicit moderate-to-vigorous intensity. A pilot study. BMJ Open Sport & Exercise Medicine 2020;6(1):e000744
    CrossRef
  2. Berg J, Wang AI, Lydersen S, Moholdt T. Can Gaming Get You Fit?. Frontiers in Physiology 2020;11
    CrossRef
  3. McCaskey MA, Schättin A, Martin-Niedecken AL, de Bruin ED. Making More of IT: Enabling Intensive Motor Cognitive Rehabilitation Exercises in Geriatrics Using Information Technology Solutions. BioMed Research International 2018;2018:1
    CrossRef
  4. Rebsamen S, Knols RH, Pfister PB, de Bruin ED. Exergame-Driven High-Intensity Interval Training in Untrained Community Dwelling Older Adults: A Formative One Group Quasi- Experimental Feasibility Trial. Frontiers in Physiology 2019;10
    CrossRef
  5. Farič N, Smith L, Hon A, Potts HWW, Newby K, Steptoe A, Fisher A. A Virtual Reality Exergame to Engage Adolescents in Physical Activity: Mixed Methods Study Describing the Formative Intervention Development Process. Journal of Medical Internet Research 2021;23(2):e18161
    CrossRef
  6. Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390
    CrossRef
  7. Kircher E, Ketelhut S, Ketelhut K, Röglin L, Martin-Niedecken AL, Hottenrott K, Ketelhut RG. Acute Effects of Heart Rate-Controlled Exergaming on Vascular Function in Young Adults. Games for Health Journal 2022;11(1):58
    CrossRef
  8. SHIN BW, BERG WP, STUTZ MM, HUGHES MR. Effect of non-contact boxing training on the frequency and timing of anticipatory postural adjustments in healthy adults. The Journal of Sports Medicine and Physical Fitness 2022;62(12)
    CrossRef
  9. Kircher E, Ketelhut S, Ketelhut K, Röglin L, Hottenrott K, Martin-Niedecken AL, Ketelhut RG. A Game-Based Approach to Lower Blood Pressure? Comparing Acute Hemodynamic Responses to Endurance Exercise and Exergaming: A Randomized Crossover Trial. International Journal of Environmental Research and Public Health 2022;19(3):1349
    CrossRef
  10. Ndulue C, Orji R. Games for Change—A Comparative Systematic Review of Persuasive Strategies in Games for Behavior Change. IEEE Transactions on Games 2023;15(2):121
    CrossRef
  11. Calvo-Morata A, Freire M, Martínez-Ortiz I, Fernández-Manjón B. Scoping Review of Bioelectrical Signals Uses in Videogames for Evaluation Purposes. IEEE Access 2022;10:107703
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/games.7758):

  1. Röglin L, Martin-Niedecken AL, Ketelhut S. Creating Digitally. 2023. Chapter 4:79
    CrossRef