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  • JMIR Serious Games
    • Journal of Medical Internet Research 9990 articles
    • JMIR Research Protocols 4719 articles
    • JMIR Formative Research 3549 articles
    • JMIR mHealth and uHealth 2832 articles
    • JMIR Public Health and Surveillance 1755 articles
    • Online Journal of Public Health Informatics 1728 articles
    • JMIR Medical Informatics 1539 articles
    • JMIR Mental Health 1142 articles
    • JMIR Human Factors 962 articles
    • JMIR Serious Games 709 articles
    • JMIR Medical Education 643 articles
    • JMIR Aging 534 articles
    • iProceedings 510 articles
    • Interactive Journal of Medical Research 491 articles
    • JMIRx Med 487 articles
    • JMIR Cancer 465 articles
    • JMIR Pediatrics and Parenting 464 articles
    • JMIR Dermatology 335 articles
    • JMIR Rehabilitation and Assistive Technologies 304 articles
    • JMIR Diabetes 297 articles
    • JMIR Cardio 228 articles
    • JMIR Infodemiology 194 articles
    • JMIR AI 166 articles
    • JMIR Nursing 131 articles
    • JMIR Perioperative Medicine 127 articles
    • Journal of Participatory Medicine 119 articles
    • JMIR Biomedical Engineering 97 articles
    • JMIR Bioinformatics and Biotechnology 55 articles
    • Asian/Pacific Island Nursing Journal 35 articles
    • JMIRx Bio 32 articles
    • JMIR Neurotechnology 30 articles
    • Medicine 2.0 26 articles
    • JMIR XR and Spatial Computing (JMXR) 26 articles
    • JMIR Data
    • JMIR Challenges
    • JMIR Preprints

Exergames, Active Games and Gamification of Physical Activity

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Articles published in 2015 in this theme: 3 (scroll down to load remaining articles)

2015

Engaging Elderly People in Telemedicine Through Gamification

Engaging Elderly People in Telemedicine Through Gamification

Frederiek de Vette, Monique Tabak, Marit Dekker - van Weering, Miriam Vollenbroek-Hutten

JMIR Serious Games 2015 (Dec 18); 3(2):e9

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Exposure to “Exergames” Increases Older Adults’ Perception of the Usefulness of Technology for Improving Health and Physical Activity: A Pilot Study

Exposure to “Exergames” Increases Older Adults’ Perception of the Usefulness of Technology for Improving Health and Physical Activity: A Pilot Study

Marie-Louise Bird, Brodie Clark, Johanna Millar, Sue Whetton, Stuart Smith

JMIR Serious Games 2015 (Nov 27); 3(2):e8

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Apps for IMproving FITness and Increasing Physical Activity Among Young People: The AIMFIT Pragmatic Randomized Controlled Trial

Apps for IMproving FITness and Increasing Physical Activity Among Young People: The AIMFIT Pragmatic Randomized Controlled Trial

Artur Direito, Yannan Jiang, Robyn Whittaker, Ralph Maddison

J Med Internet Res 2015 (Aug 27); 17(8):e210

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JMIR Serious Games ISSN 2291-9279

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