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Citing this Article

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Published on 02.06.16 in Vol 4, No 1 (2016): Jan-Jun

This paper is in the following e-collection/theme issue:

Works citing "Effects of Playing a Serious Computer Game on Body Mass Index and Nutrition Knowledge in Women"

According to Crossref, the following articles are citing this article (DOI 10.2196/games.4977):

(note that this is only a small subset of citations)

  1. AteĊŸ E, Set T, Dur G. Effect of Follow-Up Visit Frequencies on Weight Lost: A Historical Cohort Study. Turkish Journal of Family Medicine and Primary Care 2019;:191
    CrossRef
  2. van der Kleij RM, Kasteleyn MJ, Meijer E, Bonten TN, Houwink EJ, Teichert M, van Luenen S, Vedanthan R, Evers A, Car J, Pinnock H, Chavannes NH. SERIES: eHealth in primary care. Part 1: Concepts, conditions and challenges. European Journal of General Practice 2019;25(4):179
    CrossRef
  3. Baranowski T, Ryan C, Hoyos-Cespedes A, Lu AS. Nutrition Education and Dietary Behavior Change Games: A Scoping Review. Games for Health Journal 2019;8(3):153
    CrossRef
  4. Schakel L, Veldhuijzen DS, Middendorp HV, Dessel PV, Houwer JD, Bidarra R, Evers AWM, Meule A. The effects of a gamified approach avoidance training and verbal suggestions on food outcomes. PLOS ONE 2018;13(7):e0201309
    CrossRef
  5. Hale AR, Young VL, Grand A, McNulty CAM. Can Gaming Increase Antibiotic Awareness in Children? A Mixed-Methods Approach. JMIR Serious Games 2017;5(1):e5
    CrossRef
  6. Champlin S, James J. Breaking Health Insurance Knowledge Barriers Through Games: Pilot Test of Health Care America. JMIR Serious Games 2017;5(4):e22
    CrossRef
  7. Ingadottir B, Blondal K, Thue D, Zoega S, Thylen I, Jaarsma T. Development, Usability, and Efficacy of a Serious Game to Help Patients Learn About Pain Management After Surgery: An Evaluation Study. JMIR Serious Games 2017;5(2):e10
    CrossRef