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Citing this Article

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Published on 22.09.16 in Vol 4, No 2 (2016): Jul-Dec

This paper is in the following e-collection/theme issue:

Works citing "A Study on the Validity of a Computer-Based Game to Assess Cognitive Processes, Reward Mechanisms, and Time Perception in Children Aged 4-8 Years"

According to Crossref, the following articles are citing this article (DOI 10.2196/games.5997):

(note that this is only a small subset of citations)

  1. Bhavnani S, Mukherjee D, Dasgupta J, Verma D, Parameshwaran D, Divan G, Sharma KK, Thiagarajan T, Patel V. Development, feasibility and acceptability of a gamified cognitive DEvelopmental assessment on an E-Platform (DEEP) in rural Indian pre-schoolers – a pilot study. Global Health Action 2019;12(1):1548005
  2. Kohrt BA, Rai S, Vilakazi K, Thapa K, Bhardwaj A, van Heerden A. Procedures to Select Digital Sensing Technologies for Passive Data Collection With Children and Their Caregivers: Qualitative Cultural Assessment in South Africa and Nepal. JMIR Pediatrics and Parenting 2019;2(1):e12366
  3. Crocetta TB, Guarnieri R, Massetti T, Silva TDD, de Almeida Barbosa RT, Ferreira de Lima Antão JY, Abreu LCD, Monteiro CBDM. Concurrent Validity and Reliability of Alternative Computer Game for the Coincidence-Anticipation Timing Task. Measurement in Physical Education and Exercise Science 2019;23(2):169
  4. Wang C, Yu G. Investigating the Relationship Between Eye Movement and Brain Wave Activity Using Video Games: Pilot Study. JMIR Serious Games 2018;6(3):e16

According to Crossref, the following books are citing this article (DOI 10.2196/games.5997)

  1. Crepaldi M, Colombo V, Baldassini D, Mottura S, Antonietti A. Virtual Reality and Augmented Reality. 2017. Chapter 11:167