Preprints (earlier versions) of this paper are available at, first published .
Empirical Evidence for the Outcomes of Therapeutic Video Games for Adolescents With Anxiety Disorders: Systematic Review

Empirical Evidence for the Outcomes of Therapeutic Video Games for Adolescents With Anxiety Disorders: Systematic Review

Empirical Evidence for the Outcomes of Therapeutic Video Games for Adolescents With Anxiety Disorders: Systematic Review

Authors of this article:

Steven Barnes1 Author Orcid Image ;   Julie Prescott2 Author Orcid Image


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Books/Policy Documents

  1. Ruiz R. Implementing Augmented Reality Into Immersive Virtual Learning Environments. View
  2. Barnes S, Prescott J. Digital Innovations for Mental Health Support. View
  3. Barnes S, Prescott J. Research Anthology on Game Design, Development, Usage, and Social Impact. View
  4. Gavin J, Barnes S. Proceedings of ICACTCE'23 — The International Conference on Advances in Communication Technology and Computer Engineering. View
  5. Vargas-Bustos J, Rechy-Ramirez E. Perspectives and Considerations on the Evolution of Smart Systems. View
  6. Barnes S, Chandler T, Salazar M. Proceedings of ICACTCE'23 — The International Conference on Advances in Communication Technology and Computer Engineering. View