Published on in Vol 6, No 4 (2018): Oct-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/10213, first published .
Digital Gaming to Improve Adherence Among Adolescents and Young Adults Living With HIV: Mixed-Methods Study to Test Feasibility and Acceptability

Digital Gaming to Improve Adherence Among Adolescents and Young Adults Living With HIV: Mixed-Methods Study to Test Feasibility and Acceptability

Digital Gaming to Improve Adherence Among Adolescents and Young Adults Living With HIV: Mixed-Methods Study to Test Feasibility and Acceptability

Amanda D Castel 1, MPH, MD;  Saba Qasmieh 1, MPH;  Daniel Greenberg 2, BA;  Nicole Ellenberger 3, MPH;  Tyriesa Howard Howell 1, 4, MSW, PhD;  Caleb Griffith 3, MPH;  Brittany C Wilbourn 1, MPH;  Kavitha Ganesan 5, 6, MPH;  Nadia Hussein 3, MPH;  Gabriel Ralte 2, ASN;  Natella Rakhmanina 3, 7, 8, MD, PhD

1 Department of Epidemiology and Biostatistics, Milken Institute School of Public Health, George Washington University, Washington, DC, US

2 Media Rez, Inc , Washington, DC, US

3 Children's National Health System , Washington, DC, US

4 Center for Prevention Science, School of Social Work, Rutgers University, New Brunswick, NJ, US

5 Henry M Jackson Foundation for the Advancement of Military Medicine , Bethesda, MD, US

6 Walter Reed Army Institute of Research, United States Military HIV Research Program , Silver Spring, MD, US

7 Department of Pediatrics, School of Medicine and Health Sciences, George Washington University, Washington, DC, US

8 Elizabeth Glaser Pediatric AIDS Foundation , Washington, DC, US

Corresponding Author:

  • Amanda D Castel, MPH, MD
  • Department of Epidemiology and Biostatistics
  • Milken Institute School of Public Health
  • George Washington University
  • 5th Floor
  • 950 New Hampshire Avenue Northwest
  • Washington, DC
  • US
  • Phone: 1 202 994 8325
  • Email: acastel@gwu.edu