Published on in Vol 7, No 4 (2019): Oct-Dec

Journals
- Sousa C, Fernandez A, Hwang J, Lu A. The Effect of Narrative on Physical Activity via Immersion During Active Video Game Play in Children: Mediation Analysis. Journal of Medical Internet Research 2020;22(3):e17994 View
- Alon D, Sousa C, Baranowski T, Barreira T, Cabrera-Perez R, Chiu K, Fernandez A, Fleischman A, Huang S, Hwang J, Green M, Lee I, Lee K, Lessard S, Levitsky L, Misawa A, Noubary F, Samuels R, Sun K, Thompson D, Lu A. The impact of narratives and active video games on long-term moderate-to-vigorous physical activity: A randomized controlled trial protocol. Contemporary Clinical Trials 2020;96:106087 View
- Barkley J, Frank M, Dulaney C, Kearney S, Paskert M, Sanders G, Carnes A, Santo A. Reinforcing Value of a Moderately Physiologically Challenging Active Videogame Versus a Minimally Challenging Active Videogame. Games for Health Journal 2021;10(1):28 View
- Alon D, Sousa C, Lu A. What Type of Body Shape Moves Children? An Experimental Exploration of the Impact of Narrative Cartoon Character Body Shape on Children’s Narrative Engagement, Wishful Identification, and Exercise Motivation. Frontiers in Psychology 2021;12 View
- Amador D, Mandetta M. Desenvolvimento e validação de um jogo de tabuleiro para crianças com câncer. Acta Paulista de Enfermagem 2022;35 View
- Malizia V, Ferrante G, Fasola S, Montalbano L, Cilluffo G, La Grutta S. New Technologies for Promoting Physical Activity in Healthy Children and in Children with Chronic Respiratory Diseases: A Narrative Review. Sustainability 2021;13(21):11661 View
- Monashefsky A, Alon D, Baranowski T, Barreira T, Chiu K, Fleischman A, Green M, Huang S, Samuels R, Sousa C, Thompson D, Lu A. How much did it cost to develop and implement an eHealth intervention for a minority children population that overlapped with the COVID-19 pandemic?. Contemporary Clinical Trials 2023;125:107044 View
- Mantell R, Withall A, Radford K, Kasumovic M, Monds L, Hwang Y. Design Preferences for a Serious Game–Based Cognitive Assessment of Older Adults in Prison: Thematic Analysis. JMIR Serious Games 2023;11:e45467 View
- Lu A, Green M, Sousa C, Hwang J, Lee I, Thompson D, Baranowski T. To Pause With a Cliffhanger or a Temporary Closure? The Differential Impact of Serial Versus Episodic Narratives on Children’s Physical Activity Behaviors. Communication Research 2025;52(5):600 View
- Lu A, Green M, Alon D. The effect of animated Sci-Fi characters’ racial presentation on narrative engagement, wishful identification, and physical activity intention among children. Journal of Communication 2024;74(2):160 View
- Ndulue C, Orji R. Games for Change—A Comparative Systematic Review of Persuasive Strategies in Games for Behavior Change. IEEE Transactions on Games 2023;15(2):121 View
- Dunleavy V, Ahn R, Grace L, Mayo D. Acceptability and Feasibility of “Latinos Unidos”: A Microgame Resource Combatting Health Misinformation for Latinos Living with HIV. Journal of Health Communication 2024;29(5):307 View
- Muzzolon M, Morgan M, Reis I, Imoto R, Carvalho V. Let’s Play! A Board Health Game Development and Validation for Children with Atopic Dermatitis. Games for Health Journal 2025;14(1):29 View
- Janes K, Catalan E, Ellis G, Jiang J. I felt like I was in a story: Narrative transportation as a leisure experience. Journal of Leisure Research 2025:1 View
- Lu A, Baranowski T, Barreira T, Fleischman A, Green M, Huang S, Lee I, Levitsky L, Noubary F, Thompson D. The impact of narratives and active video games among black and hispanic children with overweight and obesity: a randomized controlled trial. International Journal of Behavioral Nutrition and Physical Activity 2025;22(1) View
- Nißen M, Harperink S, Joshi P, Bischof A, Schachner T, Lukic Y, Schneider F, Santhanam P, v Wangenheim F, Ollier J, Kowatsch T. Leveraging Influencers to Reach and Engage Vulnerable Individuals With a Digital Health Intervention: Quasi-Experimental Field Study. Journal of Medical Internet Research 2025;27:e67174 View
- Grézel D, Loizon A, Vandermeersch C, Chetot T. A Collaborative Game to Assist Veterinary Undergraduate Students in the Conceptualization of a Research Dissertation. Journal of Veterinary Medical Education 2025 View
- Lu A, Parkar B, Gupta S, Hall S, Pindus D, Kramer A. The Impact of Active Augmented Reality Games on Physical Activity and Cognition Among Older Adults: Feasibility Study. JMIR Serious Games 2025;13:e73221 View
- Zaini A, Fowler A, Amor R, Wünsche B. Character-Driven Storytelling Design for Digital Games: A Scoping Review. Games and Culture 2025 View
Books/Policy Documents
Conference Proceedings
- Silva L, Cibrian F, Bonang C, Bhattacharya A, Min A, Monteiro E, Beltran J, Schuck S, Lakes K, Hayes G, Epstein D. Proceedings of the CHI Conference on Human Factors in Computing Systems. Co-Designing Situated Displays for Family Co-Regulation with ADHD Children View
