Published on in Vol 8, No 1 (2020): Jan-Mar

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/15374, first published .
Learning to Read by Learning to Write: Evaluation of a Serious Game to Foster Business Process Model Comprehension

Learning to Read by Learning to Write: Evaluation of a Serious Game to Foster Business Process Model Comprehension

Learning to Read by Learning to Write: Evaluation of a Serious Game to Foster Business Process Model Comprehension

Journals

  1. Winter M, Pryss R, Probst T, Reichert M. Towards the Applicability of Measuring the Electrodermal Activity in the Context of Process Model Comprehension: Feasibility Study. Sensors 2020;20(16):4561 View
  2. Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390 View
  3. Tsagkani C, Tsalgatidou A. Process model abstraction for rapid comprehension of complex business processes. Information Systems 2022;103:101818 View
  4. De Classe T, De Araujo R, Xexéo G, Siqueira S. Public Processes Are Open for Play. Digital Government: Research and Practice 2021;2(4):1 View
  5. Winter M, Neumann H, Pryss R, Probst T, Reichert M. Defining gaze patterns for process model literacy – Exploring visual routines in process models with diverse mappings. Expert Systems with Applications 2023;213:119217 View
  6. Ren J, Xu W, Liu Z. The Impact of Educational Games on Learning Outcomes. International Journal of Game-Based Learning 2024;14(1):1 View
  7. Maslov I, Poelmans S. Facilitating the comprehension of business process models for unexperienced modelers using token-based animations. Information & Management 2024;61(5):103967 View