Published on in Vol 8, No 2 (2020): Apr-Jun

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/17222, first published .
Construct Validity of a Serious Game for Laparoscopic Skills Training: Validation Study

Construct Validity of a Serious Game for Laparoscopic Skills Training: Validation Study

Construct Validity of a Serious Game for Laparoscopic Skills Training: Validation Study

Journals

  1. IJgosse W, van Goor H, Rosman C, Luursema J. The Fun Factor: Does Serious Gaming Affect the Volume of Voluntary Laparoscopic Skills Training?. World Journal of Surgery 2021;45(1):66 View
  2. Olgers T, bij de Weg A, ter Maaten J. Serious Games for Improving Technical Skills in Medicine: Scoping Review. JMIR Serious Games 2021;9(1):e24093 View
  3. Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390 View
  4. Olgers T, van Os J, Bouma H, ter Maaten J. The validation of a serious game for teaching ultrasound skills. The Ultrasound Journal 2022;14(1) View
  5. Tan J, Ng K, Mogali S. An Exploratory Digital Board Game Approach to the Review and Reinforcement of Complex Medical Subjects Like Anatomical Education: Cross-sectional and Mixed Methods Study. JMIR Serious Games 2022;10(1):e33282 View
  6. Oo A, Vallabhajosyula R. Perceived effectiveness of an innovative mobile‐based serious game on the improvement of soft skills in minimally invasive surgical training. Asian Journal of Endoscopic Surgery 2023;16(1):41 View
  7. Kao C, Chien L, Wang M, Tang J, Huang P, Chuang C, Shih C. The development of new remote technologies in disaster medicine education: A scoping review. Frontiers in Public Health 2023;11 View
  8. Tan J, Chong D, Ng K, Car L, Mogali S. Rehearsal‐based digital serious boardgame versus a game‐free e‐learning tool for anatomical education: Quasi‐randomized controlled trial. Anatomical Sciences Education 2023;16(5):830 View
  9. Ritchie A, Pacilli M, Nataraja R. Simulation-based education in urology – an update. Therapeutic Advances in Urology 2023;15 View
  10. Kulakaç N, Çilingir D. The effect of a serious game-based web application on stoma care education for nursing students: A randomized controlled trial. Teaching and Learning in Nursing 2024;19(1):e126 View
  11. Shimoda M, Tanaka Y, Morimoto K, Yoshimori K, Ohta K. Video gamers demonstrate superior bronchoscopy skills among beginners. Scientific Reports 2024;14(1) View
  12. Noroozi M, St John A, Masino C, Laplante S, Hunter J, Brudno M, Madani A, Kersten-Oertel M. Education in Laparoscopic Cholecystectomy: Design and Feasibility Study of the LapBot Safe Chole Mobile Game. JMIR Formative Research 2024;8:e52878 View
  13. Fariyike O, Yao J, Baqri M, Liao P, Mohr C, Korir G, Din T, Kushner A, Wren S. See one, teach yourself one, do one: Barriers and opportunities in self-administered training and assessment for global surgical education. Surgery Open Science 2024;22:74 View

Books/Policy Documents

  1. Shafa G, Madani A. The Technical Principles of Endoscopic Surgery. View