Published on in Vol 8, No 3 (2020): Jul-Sep
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/17354, first published
.
![Designing a Virtual Reality Game for Promoting Empathy Toward Patients With Chronic Pain: Feasibility and Usability Study Designing a Virtual Reality Game for Promoting Empathy Toward Patients With Chronic Pain: Feasibility and Usability Study](https://asset.jmir.pub/assets/77a8da407d7bb89c56cdce23f97a2e86.png 480w,https://asset.jmir.pub/assets/77a8da407d7bb89c56cdce23f97a2e86.png 960w,https://asset.jmir.pub/assets/77a8da407d7bb89c56cdce23f97a2e86.png 1920w,https://asset.jmir.pub/assets/77a8da407d7bb89c56cdce23f97a2e86.png 2500w)
1 Simon Fraser University, Surrey, BC, Canada