The Effects of Gamification on Computerized Cognitive Training: Systematic Review and Meta-Analysis
The Effects of Gamification on Computerized Cognitive Training: Systematic Review and Meta-Analysis
Julie F Vermeir
1
, BBehSc (Hons) ;
Melanie J White
1
, PhD ;
Daniel Johnson
2
, PhD ;
Geert Crombez
3
, PhD ;
Dimitri M L Van Ryckeghem
3, 4, 5
, PhD
1
School of Psychology and Counselling, Institute of Health and Biomedical Innovation, Queensland University of Technology, Brisbane, Australia
2
Science and Engineering Faculty, Queensland University of Technology, Brisbane, Australia
3
Department of Experimental Clinical and Health Psychology, Ghent University, Ghent, Belgium
4
Department of Clinical Psychological Science, Maastricht University, Maastricht, Netherlands
5
Department of Behavioural and Cognitive Sciences, University of Luxembourg, Esch-sur-Alzette, Luxembourg
Corresponding Author:
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Julie F Vermeir, BBehSc (Hons)
-
School of Psychology and Counselling
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Institute of Health and Biomedical Innovation
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Queensland University of Technology
-
170 Victoria Park Road
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Brisbane, 4059
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Australia
-
Phone:
61 731384714
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Fax: 61 731380486
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Email: julie.vermeir@hdr.qut.edu.au