Published on in Vol 8, No 3 (2020): Jul-Sep
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/19037, first published
.
Journals
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- Ye L, Li J, Yang S, Hang Y. The effect of augmented reality-based serious game on traditional pattern learning. Interactive Learning Environments 2024:1 View
- Prats-Bisbe A, López-Carballo J, García-Molina A, Leno-Colorado D, García-Rudolph A, Opisso E, Jané R. Virtual Reality–Based Neurorehabilitation Support Tool for People With Cognitive Impairments Resulting From an Acquired Brain Injury: Usability and Feasibility Study. JMIR Neurotechnology 2024;3:e50538 View
- Asadzadeh A, Shahrokhi H, Shalchi B, Khamnian Z, Rezaei-Hachesu P. Serious educational games for children: A comprehensive framework. Heliyon 2024;10(6):e28108 View
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- Bressler M, Merk J, Gohlke T, Kayali F, Daigeler A, Kolbenschlag J, Prahm C. A Virtual Reality Serious Game for the Rehabilitation of Hand and Finger Function: Iterative Development and Suitability Study. JMIR Serious Games 2024;12:e54193 View
- Bunt L, Greeff J, Taylor E. Enhancing Serious Game Design: Expert-Reviewed, Stakeholder-Centered Framework. JMIR Serious Games 2024;12:e48099 View
- Mitchell G, Rainey D, Healy M, Anderson T, Stark P, Kalu F, Monaghan C, Linden M. Employing a serious game intervention to promote adolescent school children’s perceptions of nursing and midwifery professions. BMC Nursing 2024;23(1) View
- Retz C, Klotzbier T, Ghellal S, Schott N. CIEMER in action: from development to application of a co-creative, interdisciplinary exergame design process in XR. Frontiers in Virtual Reality 2024;5 View
- Hashim J, Campelo A, Doyle-Baker P, Cossich V, Katz L. Comparison between six-week exergaming, conventional balance and no exercise training program on older adults’ balance and gait speed. International Journal of Computer Science in Sport 2024;23(1):93 View
- Chen G, Li C. The Impact of Web Game-Based Teaching Method on the Academic Performance of Students Majoring in Computer Science Department in a Vocational College in Chengdu. International Journal of Sociologies and Anthropologies Science Reviews 2024;4(3):595 View
- Craig S, Barry H, Carter G, Stark P, Mitchell G, Clarke S, Wilson C. Evaluation of a dementia awareness game for health professions students in Northern Ireland: a pre-/post-test study. BMC Medical Education 2024;24(1) View
- Schlarb A, Landwehr J, Schneider B, Prehn-Kristensen A, Quante M. Einschlafen mit einem Computerspiel?. Somnologie 2024;28(3):177 View
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- Shang J, Zhang Y, Zeng J. Trade-off or complement? An exploratory study on students’ game behavior and learning behavior in a math spatial educational game. Interactive Learning Environments 2024:1 View
- Huang X, Ali N, Sahrani S. Evolution and Future of Serious Game Technology for Older Adults. Information 2024;15(7):385 View
- Papoutsi C, Drigas A, Skianis C, Skordoulis C, Pappas M. “The Park of Emotions”: A Serious Game for the Development of Emotional Intelligence in Children. Applied Sciences 2024;14(14):6067 View
- Kokkinen K, Malinen K, Sevon E, Hämäläinen R, Rönkä A. Online Game-Based Parental Groups: The Experiences of First-Time Expectant Parents. The Journal of Perinatal Education 2024;33(3):113 View
- Zuo X, Tang Y, Chen Y, Zhou Z. Effects of Electronic Serious Games on Older Adults With Alzheimer’s Disease and Mild Cognitive Impairment: Systematic Review With Meta-Analysis of Randomized Controlled Trials. JMIR Serious Games 2024;12:e55785 View
- Sarasmita M, Lee Y, Chan F, Chen H. Digital Serious Games to Promote Behavior Change in Children With Chronic Diseases: Scoping Review and Development of a Self-Management Learning Framework. Journal of Medical Internet Research 2024;26:e49692 View
- Dill S, Müller P, Caserman P, Göbel S, Hoog Antink C, Tregel T. Sensing In Exergames for Efficacy and Motion Quality: Scoping Review of Recent Publications. JMIR Serious Games 2024;12:e52153 View
- Ghodousi Moghadam S, Mazloum Khorasani Z, Sharifzadeh N, Tabesh H. A mobile serious game about diabetes self-management: Design and evaluation. Heliyon 2024;10(18):e37755 View
- Solarino S, Musacchio G, Eva E, Anzidei M, De Lucia M. Inundation: A Gaming App for a Sustainable Approach to Sea Level Rise. Sustainability 2024;16(18):7987 View
- Nabong E, Opdyke A. Designing serious games to advance climate change adaptation. Environmental Research Communications 2024;6(9):091501 View
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