Published on in Vol 8, No 4 (2020): Oct-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/18528, first published .
Using Serious Games for Antismoking Health Campaigns: Experimental Study

Using Serious Games for Antismoking Health Campaigns: Experimental Study

Using Serious Games for Antismoking Health Campaigns: Experimental Study

Journals

  1. Engelbrecht H, van der Laan L, van Enschot R, Krahmer E. The Role of Agency and Threat Immediacy in Interactive Digital Narrative Fear Appeals for the Prevention of Excessive Alcohol Use: Randomized Controlled Trial. JMIR Serious Games 2022;10(2):e32218 View
  2. Kim J, Song H, Merrill Jr. K, Jung Y, Kwon R. If You Quit Smoking, This Could Happen to You: Investigating Framing and Modeling Effects in an Anti-Smoking Serious Game. International Journal of Human–Computer Interaction 2022;38(8):730 View
  3. Kim S, Wilson P, Abraham O. Investigating the Use of Serious Games for Cancer Control Among Children and Adolescents: Scoping Review. JMIR Serious Games 2024;12:e58724 View