Published on in Vol 9, No 1 (2021): Jan-Mar

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/23710, first published .
Perception of Game-Based Rehabilitation in Upper Limb Prosthetic Training: Survey of Users and Researchers

Perception of Game-Based Rehabilitation in Upper Limb Prosthetic Training: Survey of Users and Researchers

Perception of Game-Based Rehabilitation in Upper Limb Prosthetic Training: Survey of Users and Researchers

Journals

  1. Jones H, Dupan S, Coutinho M, Day S, Desmond D, Donovan-Hall M, Dyson M, Ekins-Coward T, Kenney L, Krasoulis A, McIntosh D, Memarzadeh K, Small E, Wheeler G, Wu H, Nazarpour K. Co-Creation Facilitates Translational Research on Upper Limb Prosthetics. Prosthesis 2021;3(2):110 View
  2. Jones H, Dupan S, Dyson M, Krasoulis A, Kenney L, Donovan-Hall M, Memarzadeh K, Day S, Coutinho M, Nazarpour K. Co-creation and User Perspectives for Upper Limb Prosthetics. Frontiers in Neurorobotics 2021;15 View
  3. Garske C, Dyson M, Dupan S, Morgan G, Nazarpour K. Serious Games Are Not Serious Enough for Myoelectric Prosthetics. JMIR Serious Games 2021;9(4):e28079 View
  4. Barresi G, Marinelli A, Caserta G, de Zambotti M, Tessadori J, Angioletti L, Boccardo N, Freddolini M, Mazzanti D, Deshpande N, Frigo C, Balconi M, Gruppioni E, Laffranchi M, De Michieli L. Exploring the Embodiment of a Virtual Hand in a Spatially Augmented Respiratory Biofeedback Setting. Frontiers in Neurorobotics 2021;15 View
  5. Marinelli A, Boccardo N, Tessari F, Di Domenico D, Caserta G, Canepa M, Gini G, Barresi G, Laffranchi M, De Michieli L, Semprini M. Active upper limb prostheses: a review on current state and upcoming breakthroughs. Progress in Biomedical Engineering 2023;5(1):012001 View
  6. Gaballa A, Cavalcante R, Lamounier E, Soares A, Cabibihan J. Extended Reality “X-Reality” for Prosthesis Training of Upper-Limb Amputees: A Review on Current and Future Clinical Potential. IEEE Transactions on Neural Systems and Rehabilitation Engineering 2022;30:1652 View
  7. Carro R, Costales F, Ortigosa A. Serious Games for Training Myoelectric Prostheses through Multi-Contact Devices. Children 2022;9(3):423 View
  8. Liu X, Zhang D, Miao K, Guo Y, Jiang X, Zhang X, Jia F, Tang H, Dai C. A Review on the Usability, Flexibility, Affinity, and Affordability of Virtual Technology for Rehabilitation Training of Upper Limb Amputees. Bioengineering 2023;10(11):1301 View
  9. Szabo D, Neagu N, Teodorescu S, Apostu M, Predescu C, Pârvu C, Veres C. The Role and Importance of Using Sensor-Based Devices in Medical Rehabilitation: A Literature Review on the New Therapeutic Approaches. Sensors 2023;23(21):8950 View
  10. Maas B, Van Der Sluis C, Bongers R. Assessing the effectiveness of serious game training designed to assist in upper limb prothesis rehabilitation. Frontiers in Rehabilitation Sciences 2024;5 View
  11. Maas B, Wright Z, Lock B, van der Sluis C, Bongers R. Using Serious Games to Measure Upper-Limb Myoelectric Pattern Recognition Prosthesis Control Performance in an At-Home Environment. JPO Journal of Prosthetics and Orthotics 2024;36(3):153 View