Published on in Vol 9, No 2 (2021): Apr-Jun
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/26872, first published
.

Journals
- da Costa N, Bicho E, Ferreira F, Vilhena E, Dias N. A Multivariate Randomized Controlled Experiment about the Effects of Mindfulness Priming on EEG Neurofeedback Self-Regulation Serious Games. Applied Sciences 2021;11(16):7725 View
- Lin C, Mao T, Huang C, Khalaf O. A Novel Game-Based Intelligent Test for Detecting Elderly Cognitive Function Impairment. Computational and Mathematical Methods in Medicine 2021;2021:1 View
- Bassano C, Chessa M, Solari F. Visualization and Interaction Technologies in Serious and Exergames for Cognitive Assessment and Training: A Survey on Available Solutions and Their Validation. IEEE Access 2022;10:104295 View
- Curcic J, Vallejo V, Sorinas J, Sverdlov O, Praestgaard J, Piksa M, Deurinck M, Erdemli G, Bügler M, Tarnanas I, Taptiklis N, Cormack F, Anker R, Massé F, Souillard-Mandar W, Intrator N, Molcho L, Madero E, Bott N, Chambers M, Tamory J, Shulz M, Fernandez G, Simpson W, Robin J, Snædal J, Cha J, Hannesdottir K. Description of the Method for Evaluating Digital Endpoints in Alzheimer Disease Study: Protocol for an Exploratory, Cross-sectional Study. JMIR Research Protocols 2022;11(8):e35442 View
- Nitsan G, Baharav S, Tal-Shir D, Shakuf V, Ben-David B. Speech Processing as a Far-Transfer Gauge of Serious Games for Cognitive Training in Aging: Randomized Controlled Trial of Web-Based Effectivate Training. JMIR Serious Games 2022;10(3):e32297 View
- Delisle-Rodriguez D, de Oliveira H, da Silva J, de Souza M, Bastos T, Nakamura-Palacios E, Frizera-Neto A. Multi-channel EEG-based BCI using regression and classification methods for attention training by serious game. Biomedical Signal Processing and Control 2023;85:104937 View
- Zhang Y, Zhang Y, Jiang Z, Xu M, Qing K. The effect of EEG and fNIRS in the digital assessment and digital therapy of Alzheimer’s disease: a systematic review. Frontiers in Neuroscience 2023;17 View
- Diotaiuti P, Valente G, Corrado S, Tosti B, Carissimo C, Di Libero T, Cerro G, Rodio A, Mancone S. Enhancing Working Memory and Reducing Anxiety in University Students: A Neurofeedback Approach. Brain Sciences 2024;14(6):578 View
- Mahmood D, Nisar H, Tsai C. Exploring the efficacy of neurofeedback training in modulating alpha-frequency band and its effects on functional connectivity and band power. Expert Systems with Applications 2024;254:124415 View
- Eckert M, Ostermann T, Ehlers J, Hohenberg G. Dementia and Video Games: Systematic and Bibliographic Review. Healthcare 2024;12(22):2310 View
- Li Y, Zeng W, Dong W, Han D, Chen L, Chen H, Kang Z, Gong S, Yan H, Siok W, Wang N. A Tale of Single-Channel Electroencephalography: Devices, Datasets, Signal Processing, Applications, and Future Directions. IEEE Transactions on Instrumentation and Measurement 2025;74:1 View
- Gkintoni E, Vantarakis A, Gourzis P. Neuroimaging Insights into the Public Health Burden of Neuropsychiatric Disorders: A Systematic Review of Electroencephalography-Based Cognitive Biomarkers. Medicina 2025;61(6):1003 View
- Canapa G, Paternò F, Santoro C. Interactive Serious Games for Cognitive Training of Older Adults: A Systematic Review. IEEE Transactions on Computational Social Systems 2025;12(5):2445 View
- R K, R. Kshirsagar P, Unhelkar B, Brahma B, Duvvi S, Swain J. Innovative ML-driven Recognition of EEG Patterns in Cognitive Training. International Research Journal of Multidisciplinary Technovation 2025:240 View
- Su R, Li X, Xie P, Yuan Y. Neurofeedback Training Modulates Brain Functional Networks and Improves Cognition in Amnestic Mild Cognitive Impairment Patients Aged 60–70 Years. Brain Sciences 2025;15(11):1243 View
Books/Policy Documents
- Reddy K. Innovations in Neurocognitive Rehabilitation. View
Conference Proceedings
- Saari J, Hynninen T. 2021 44th International Convention on Information, Communication and Electronic Technology (MIPRO). Game Development for the Elderly: Experiences from Usability Tests in the Wild View
- Hegedues C, Dias Constantino J, Dixen L, Burelli P. 2023 IEEE Conference on Games (CoG). Investigating Perceived and Mechanical Challenge in Games Through Cognitive Activity View
- Burelli P, Dixen L. 2024 IEEE Conference on Games (CoG). Playing With Neuroscience: Past, Present and Future of Neuroimaging and Games View
- Lim A, Chia W, Huang H, Ng J. 2024 IEEE 12th Conference on Systems, Process & Control (ICSPC). Explore the Feasibility of Integrating EEG Neurofeedback in VR Exercise Gaming for Perceived Physical Exertion Study and Classification using Machine Learning View
