Published on in Vol 9, No 3 (2021): Jul-Sep
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/26153, first published
.

Journals
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- Allegue D, Sweet S, Higgins J, Archambault P, Michaud F, Miller W, Tousignant M, Kairy D. Lessons Learned From Clinicians and Stroke Survivors About Using Telerehabilitation Combined With Exergames: Multiple Case Study. JMIR Rehabilitation and Assistive Technologies 2022;9(3):e31305 View
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- Moulaei K, Bahaadinbeigy K, Haghdoostd A, Nezhad M, Gheysari M, Sheikhtaheri A. An analysis of clinical outcomes and essential parameters for designing effective games for upper limb rehabilitation: A scoping review. Health Science Reports 2023;6(5) View
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- Amorim P, Serra H, Sousa B, Dias P, Castelo-Branco M, Martins H. Chronic stroke survivors’ perspective on the use of serious games to motivate upper limb rehabilitation – a qualitative study. Health Informatics Journal 2023;29(2) View
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- Gooch H, Jarvis K, Stockley R. Behavior Change Approaches in Digital Technology–Based Physical Rehabilitation Interventions Following Stroke: Scoping Review. Journal of Medical Internet Research 2024;26:e48725 View
- Ren L, Yan J, Zhu Z, Du M. Personalization Characteristics and Evaluation of Gamified Exercise for Middle-Aged and Older People: A Scoping Review. Journal of Aging and Physical Activity 2024;32(2):287 View
- Yang S, Choi J. Effects of kinesio taping combined with upper extremity function training home program on upper limb function and self-efficacy in stroke patients: An experimental study. Medicine 2024;103(30):e39050 View
- Hadjipanayi C, Banakou D, Michael-Grigoriou D. Virtual reality exergames for enhancing engagement in stroke rehabilitation: A narrative review. Heliyon 2024;10(18):e37581 View
- Kheirollahzadeh M, Sarvghadi P, Azizkhani S, Bani Hani J, Monnin C, Choukou M. Digital Health Technology for Stroke Rehabilitation in Canada: A Scoping Review. Applied Sciences 2025;15(10):5340 View
- Hadjipanayi C, Sokratous D, Kyrlitsias C, Banakou D, Michael-Grigoriou D. Social facilitation within immersive virtual reality enhances perseverance in stroke rehabilitation training. Frontiers in Virtual Reality 2025;6 View
- Dai T, Zou Y, Li H, Xu W, Luo J, Wang L, Sun Q, Shi L, Ma S, Liu Y. Stroke patients’ knowledge, attitudes, and practices regarding home-based exercise and psychological rehabilitation programs. Frontiers in Medicine 2025;12 View
- Figueiredo I, Marques B, Oliveira S, Guerreiro B, Silva S, Amorim P, Araújo T, Costa L, Ferreira C, Dias P, Santos B. Personalized eXtended Reality experiences to enhance the rehabilitation process of stroke survivors: A scoping review. Computers & Graphics 2025;133:104411 View
- Ngo J, Hoe S, Rosly M. Systematic Review and Meta-Analysis: The Effect of Virtual Reality Gaming or Exergaming on Overall Recovery of Individuals With Musculoskeletal Injuries Involving the Upper Extremities. IEEE Transactions on Games 2025;17(3):582 View
- Wiley E, Moncion K, Noguchi K, Huynh E, Park S, Fang H, Brooks D, MacDermid J, Sakakibara B, Tang A. Facilitators and Barriers to Participation in Exercise-Based Telerehabilitation in Individuals with Stroke: A Scoping Review of Quantitative and Qualitative Studies. Telemedicine and e-Health 2025 View
- Krumina K, Krumina U, Mikelsone A, Araka L, Sprudza K, Ziemele G, Semjonova G. Smart Device–Based Therapy on Hand Motor Function Improvement in Stroke Survivors During Rehabilitation: Scoping Review. JMIR Rehabilitation and Assistive Technologies 2025;12:e73533 View
