Published on in Vol 9, No 3 (2021): Jul-Sep
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/30672, first published
.
![Active Video Gaming Using an Adapted Gaming Mat in Youth and Adults With Physical Disabilities: Observational Study Active Video Gaming Using an Adapted Gaming Mat in Youth and Adults With Physical Disabilities: Observational Study](https://asset.jmir.pub/assets/2ac8b3fff60c26974ff42ed5d097805e.png 480w,https://asset.jmir.pub/assets/2ac8b3fff60c26974ff42ed5d097805e.png 960w,https://asset.jmir.pub/assets/2ac8b3fff60c26974ff42ed5d097805e.png 1920w,https://asset.jmir.pub/assets/2ac8b3fff60c26974ff42ed5d097805e.png 2500w)
Journals
- Malone L, Mendonca C, Kim Y. Active Videogaming Interventions in Adults with Neuromuscular Conditions: A Scoping Review. Games for Health Journal 2022;11(3):141 View
- Mendonca C, Malone L, Mohanraj S, Thirumalai M. The Usability of a Touchpad Active Video Game Controller for Individuals With Impaired Mobility: Observational Study. JMIR Rehabilitation and Assistive Technologies 2023;10:e41993 View