Published on in Vol 9, No 4 (2021): Oct-Dec
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/33144, first published
.
![Contribution of the co.LAB Framework to the Collaborative Design of Serious Games: Mixed Methods Validation Study Contribution of the co.LAB Framework to the Collaborative Design of Serious Games: Mixed Methods Validation Study](https://asset.jmir.pub/assets/6d472e0a0fcd2e0bb229acb77588bc21.png 480w,https://asset.jmir.pub/assets/6d472e0a0fcd2e0bb229acb77588bc21.png 960w,https://asset.jmir.pub/assets/6d472e0a0fcd2e0bb229acb77588bc21.png 1920w,https://asset.jmir.pub/assets/6d472e0a0fcd2e0bb229acb77588bc21.png 2500w)
Journals
- Jaccard D, Bonnier K, Hellström M. How might serious games trigger a transformation in project management education ? Lessons learned from 10 Years of experimentations. Project Leadership and Society 2022;3:100047 View
- Caruso F, Peretti S, Barletta V, Pino M, Mascio T. Recommendations for Developing Immersive Virtual Reality Serious Game for Autism: Insights From a Systematic Literature Review. IEEE Access 2023;11:74898 View
- AKPINAR Y, KUTBAY E, AKKAYA A. Designing Exploratory Serious Games with Learning Supports. Eğitimde Kuram ve Uygulama 2023;19(1):83 View