Published on in Vol 10, No 3 (2022): Jul-Sep
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/38509, first published
.

Journals
- Keogh A, Alcock L, Brown P, Buckley E, Brozgol M, Gazit E, Hansen C, Scott K, Schwickert L, Becker C, Hausdorff J, Maetzler W, Rochester L, Sharrack B, Vogiatzis I, Yarnall A, Mazzà C, Caulfield B. Acceptability of wearable devices for measuring mobility remotely: Observations from the Mobilise-D technical validation study. DIGITAL HEALTH 2023;9 View
- Wang C, Kong J, Qi H. Areas of Research Focus and Trends in the Research on the Application of VR in Rehabilitation Medicine. Healthcare 2023;11(14):2056 View
- Bexson C, Oldham G, Wray J. Safety of virtual reality use in children: a systematic review. European Journal of Pediatrics 2024;183(5):2071 View
- Rhiel S, Kläy A, Keller U, van Hedel H, Ammann-Reiffer C. Comparing Walking-Related Everyday Life Tasks of Children with Gait Disorders in a Virtual Reality Setup With a Physical Setup: Cross-Sectional Noninferiority Study. JMIR Serious Games 2024;12:e49550 View
- Alrashidi M, Evans J, Tomlinson R, Williams C, Buckingham G. Examining the feasibility of immersive virtual reality to measure upper limb motor performance in typically developing children and adolescents. Virtual Reality 2024;28(2) View
- Morrison L, Saynor Z, Kirk A, McCann L. Revolutionizing Care: Unleashing the Potential of Digital Health Technology in Physiotherapy Management for People With Cystic Fibrosis. JMIR Rehabilitation and Assistive Technologies 2024;11:e55718 View
- POLIZZI A, RINELLA S, RUGGIERI M, GENTILE A, VERRELLI C, IOSA M. Efficacy of videogames and exergames in pediatric neurorehabilitation: a systematic review. Minerva Pediatrics 2024;76(5) View
- G. N, Prabha R. Immersive Virtual Reality Assisted Physical Activities: Efficacy on Physical, Health Parameters and Parental Perspectives for Mobility-Impaired Middle Childhood. Journal of Lifestyle and SDGs Review 2024;4(4):e04224 View
- Krupljanin N, Alink L, van der Voort A, Struijk Wilbrink M, Bergwerff C. The feasibility of an immersive interactive virtual reality task for children and adolescents.. International Journal of Child-Computer Interaction 2025;43:100722 View
- Ammann-Reiffer C, Kläy A, Rhiel S, Keller U, van Hedel H. To see or not to see: Does foot visualization in immersive virtual reality influence gait parameters of youths with neuromotor impairments when performing walking-related activities?. Gait & Posture 2025;119:136 View
- Phelan I, Carrion-Plaza A, Furness P, Parker J, Nicolaou N, Dimitri P. Immersive virtual reality rehabilitation after lower limb surgery in paediatric patients. Journal of Pediatric Rehabilitation Medicine 2025;18(1):30 View
- Moon J, Laine T, Thapa Magar S, Suk H. Personalizing empathy training with immersive virtual reality games: Development and user experience study. Entertainment Computing 2025;55:101004 View
- Membrilla-Mesa M, Heredia-Jiménez J, Di Caudo C, Serrano-Garcia M, Archilla Bonilla Y, Ruiz-Zafra A, Benghazi-Akhlaki K, Noguera-Garcia M, Ortiz de Andres A, Perez-Garcia S, Pozuelo-Calvo R. Home-Based mHealth Platform (Active-Feet) for Children With Idiopathic Toe Walking: Design, Development, and Acceptability Study. JMIR Rehabilitation and Assistive Technologies 2025;12:e60867 View
Conference Proceedings
- Weng A, Chang H, Lai K. 2023 IEEE 13th International Conference on Consumer Electronics - Berlin (ICCE-Berlin). Research Trends in Immersive Technology in the Field of Entertainment or Games by Bibliometric Analysis View
- Weng A, Chang H, Lai K. 2023 IEEE 13th International Conference on Consumer Electronics - Berlin (ICCE-Berlin). Research Trends in Immersive Technology in the Field of Entertainment or Games by Bibliometric Analysis View
