Published on in Vol 12 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/34535, first published .
A Smartphone-Gamified Virtual Reality Exposure Therapy Augmented With Biofeedback for Ailurophobia: Development and Evaluation Study

A Smartphone-Gamified Virtual Reality Exposure Therapy Augmented With Biofeedback for Ailurophobia: Development and Evaluation Study

A Smartphone-Gamified Virtual Reality Exposure Therapy Augmented With Biofeedback for Ailurophobia: Development and Evaluation Study

Ali Khaleghi   1 , PhD ;   Abbas Narimani   2 * , MSc ;   Zahra Aghaei   3 * , PhD ;   Anahita Khorrami Banaraki   4, 5 , MD, PhD ;   Peyman Hassani-Abharian   4, 5 , MD, PhD

1 Iranian Light Source Facility, Institute for Research in Fundamental Sciences, Tehran, Iran

2 Department of Computer Engineering, Imam Khomeini International University, Qazvin, Iran

3 Department of Computer Engineering, Bu-Ali Sina University, Hamedan, Iran

4 Brain and Cognition Clinic, Institute for Cognitive Science Studies, Tehran, Iran

5 Department of Cognitive Psychology and Rehabilitation, Institute for Cognitive Science Studies, Tehran, Iran

*these authors contributed equally

Corresponding Author:

  • Ali Khaleghi, PhD
  • Iranian Light Source Facility
  • Institute for Research in Fundamental Sciences
  • Opposite the Araj, Artesh Highway, Aghdassieh
  • Tehran, 19395-5746
  • Iran
  • Phone: 98 9121003006
  • Email: ali.khaleghi.ir@gmail.com