Published on in Vol 12 (2024)
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/49029, first published
.

Journals
- Wang T, Ma H, Ge H, Sun Y, Kwok T, Liu X, Wang Y, Lau W, Zhang W. The use of gamified interventions to enhance social interaction and communication among people with autism spectrum disorder: A systematic review and meta-analysis. International Journal of Nursing Studies 2025;165:105037 View
- Wall N, Wallis M, Smith O, Campbell L, Loughland C, Schall U. Teach Yourself to Learn (Facial) Expressions: An Acceptability and Usability Study of an App Teaching Facial Emotion Recognition Skills to Autistic Children. International Journal of Human–Computer Interaction 2025;41(21):13584 View
- Badkook N, Sinnari D, Almakky A. Developing Comprehensive e-Game Design Guidelines to Support Children with Language Delay: A Step-by-Step Approach with Initial Validation. Multimodal Technologies and Interaction 2025;9(7):68 View
- Mahmoudi E, Movahed M, Majnemer A, Denner Dos Santos C, Backlin G, Siou A, Glegg S, Pritchard L, McCabe J, Shikako K. Gamification strategies that promote leisure participation in children and youth with disabilities. Disability and Rehabilitation: Assistive Technology 2025:1 View
- Zhang Y. A mixed-methods study on thematic coverage, content quality, and parental perceptions of preschool digital picture book apps. Journal of Chinese Writing Systems 2025;9(3):136 View
- Lorenzo M, Parra Bolaños N. Gamificación y neurociencias cognitivas: Aportaciones y desarrollos técnicos. Revistalexenlace 2025;2(3):277 View
- Zendeh M, Chollou K, Maghaminejad F, Zarei T, Atapour M. Communication experiences of nursing students with hospitalized children: A qualitative study. Journal of Pediatric Nursing 2025;85:731 View
- Cai Y, Li X, Shi W. Gameful Experience Promotes Knowledge Sharing in Social Q&A Communities: A Longitudinal Study. International Journal of Human–Computer Interaction 2025:1 View
- Chen J, Ying Y, Pang M, Chen J, Kang T, Xuan P, Chen X, Zhang W. The Application of Gamification in Children’s Oral Health Management: Systematic Review. Journal of Medical Internet Research 2025;27:e75541 View
- Steindal S, Winger A, Riiser K, Bjørnerud E, Chen W, Holmen H. Health Technologies and Infrastructures for Supporting Home-based Pediatric Palliative Care: A Scoping Review (Preprint). Journal of Medical Internet Research 2024 View
- Shankar R, Shailesh T, R V, Chadaga K, Cenitta D. Smart health monitoring: an interactive Raspberry Pi-based system for managing diabetes and hypertension in children. Journal of Cloud Computing 2025;14(1) View
Books/Policy Documents
Conference Proceedings
- Khalaila A, Everette G, Kim S, Roy I. Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems. StreetScape: Gamified Tactile Interactions for Collaborative Learning and Play View
- Alves R, Lembor V, Macedo A. Proceedings of the 31st Brazilian Symposium on Multimedia and the Web (WebMedia 2025). Revisão sistemática: gamificação em smartphones para crianças em contextos educacionais e terapêuticos View
