Published on in Vol 12 (2024)
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/52661, first published
.
Journals
- Lima Sousa D, Teixeira S, E. Fontenele J, da Silva Souza H, Moreira R, Silva F, Ribeiro P, Soares Teles A. RG4Face: A serious game incorporating mime movement recognition for facial rehabilitation. Multimedia Tools and Applications 2024 View
- Mota-Martínez M, Rechy-Ramirez E. A scoping review on serious games as rehabilitation technologies for ankle rehabilitation: game genres, game accessibility, and game usability. Universal Access in the Information Society 2024 View