Published on in Vol 12 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/53072, first published .
Exploring the Use of a Learning-Based Exergame to Enhance Physical Literacy, Soft Skills, and Academic Learning in School-Age Children: Pilot Interventional Study

Exploring the Use of a Learning-Based Exergame to Enhance Physical Literacy, Soft Skills, and Academic Learning in School-Age Children: Pilot Interventional Study

Exploring the Use of a Learning-Based Exergame to Enhance Physical Literacy, Soft Skills, and Academic Learning in School-Age Children: Pilot Interventional Study

Journals

  1. Henry S, Ifere M, Felicia A, Iyamba E. Components Of User Education Programmes For Undergraduates In Universities. Eduscape : Journal of Education Insight 2024;2(3):140 View
  2. Vasileiou E, Dias S, Hadjidimitriou S, Charisis V, Karagkiozidis N, Malakoudis S, de Groot P, Andreadis S, Tsekouras V, Apostolidis G, Matonaki A, Stavropoulos T, Hadjileontiadis L. Novel Digital Biomarkers for Fine Motor Skills Assessment in Psoriatic Arthritis: The DaktylAct Touch-Based Serious Game Approach. IEEE Journal of Biomedical and Health Informatics 2025;29(1):128 View
  3. Rosi E, Bianchi V, Baù I, Nuzzo R, Valsecchi S, Molteni M, Colombo P. Effects of Exergames on Motor Skills, Psychological Well-Being, and Cognitive Abilities in Schoolchildren and Adolescents: Scoping Review. JMIR Pediatrics and Parenting 2025;8:e71416 View