Published on in Vol 12 (2024)
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/63296, first published
.

Journals
- Zhao B, Khalil G. Player Types and Gamification in Adolescent Tobacco Prevention: Insights from Game-Based Interventions. Games for Health Journal 2026;15(4):234 View
- Hasan S, R Selvasingam R, Mohd Hairi F. Digital gamification and serious games for preventing e-cigarette use in adolescents: A systematic review without meta-analysis (SWiM). Tobacco Induced Diseases 2026;24(July):1 View
- Reskiaddin L, Prabandari Y, Agustiningsih D. Designing a user-centered mobile game for Indonesian smoking prevention: A qualitative study. European Journal of Pediatrics 2026;185(11) View
