Published on in Vol 13 (2025)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/66781, first published .
An Integrated Model for Circular Waste Management Using the Internet of Things, Semantic Web, and Gamification (Circonomy): Case Study in Indonesia

An Integrated Model for Circular Waste Management Using the Internet of Things, Semantic Web, and Gamification (Circonomy): Case Study in Indonesia

An Integrated Model for Circular Waste Management Using the Internet of Things, Semantic Web, and Gamification (Circonomy): Case Study in Indonesia

Vitri Tundjungsari   1 , MSc, PhD ;   Bambang Purnomosidi Dwi Putranto   2 , MMSI, PhD ;   Muhamad Bahrul Ulum   3 , MKom ;   Nizirwan Anwar   3 , MT

1 Department of Master in Computer Science, Faculty of Computer Science, Universitas Esa Unggul, Jakarta, Indonesia

2 Department of Information Technology, Universitas Teknologi Digital Indonesia, Yogyakarta, Indonesia

3 Department of Informatics, Faculty of Computer Science, Universitas Esa Unggul, Jakarta, Indonesia

Corresponding Author:

  • Vitri Tundjungsari, MSc, PhD
  • Department of Master in Computer Science
  • Faculty of Computer Science, Universitas Esa Unggul
  • Jl Arjuna Utara 9, Kebon Jeruk
  • Jakarta 11510
  • Indonesia
  • Phone: 62 8192010576
  • Email: vitri.tundjungsari@esaunggul.ac.id