Articles published in this theme: 6 (scroll down to load remaining articles)
2025
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Refining Open-World Game and Nostalgic Film Interventions for Broader and More Reliable Therapeutic Impact
JMIR Serious Games 2025 (Oct 01); 13:e82157
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Author’s Reply: Refining Open-World Game and Nostalgic Film Interventions for Broader and More Reliable Therapeutic Impact
JMIR Serious Games 2025 (Sep 30); 13:e83239
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Authors’ Reply: Is the Pinball Machine a Blind Spot in Serious Games Research?
JMIR Serious Games 2025 (Apr 02); 13:e73034
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Is the Pinball Machine a Blind Spot in Serious Games Research?
JMIR Serious Games 2025 (Apr 02); 13:e72354
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2024
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Therapeutic Uses of Gaming in Mental Health: An Untapped Potential
JMIR Serious Games 2024 (Apr 25); 12:e57714
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2022
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Serious Games Without Screens. Comment on “Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review”
JMIR Serious Games 2022 (Feb 09); 10(1):e34656
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