Published on in Vol 4, No 1 (2016): Jan-Jun

Journals
- Romli M, Wan Yunus F. A Systematic Review on Clinimetric Properties of Play Instruments for Occupational Therapy Practice. Occupational Therapy International 2020;2020:1 View
- Pallavicini F, Pepe A. Virtual Reality Games and the Role of Body Involvement in Enhancing Positive Emotions and Decreasing Anxiety: Within-Subjects Pilot Study. JMIR Serious Games 2020;8(2):e15635 View
- Idriss M, Tannous H, Istrate D, Perrochon A, Salle J, Ho Ba Tho M, Dao T. Rehabilitation-Oriented Serious Game Development and Evaluation Guidelines for Musculoskeletal Disorders. JMIR Serious Games 2017;5(3):e14 View
- Zhang Q, Qiu Y, Hu L, Zhou D, Xia Z, Yang G, Jiang Z. Accuracy of Robotic Vesus Fully Guided Static Computer‐Assisted Implant Surgery With Transcrestal Sinus Floor Elevation. Clinical Implant Dentistry and Related Research 2025;27(6) View
Conference Proceedings
- Jacobs J, Greef J, Heyman R. 2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH). Interactive game for children with difficulty crossing the midline View
