Published on in Vol 7, No 4 (2019): Oct-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/14924, first published .
A Serious Game–Derived Index for Detecting Children With Heterogeneous Developmental Disabilities: Randomized Controlled Trial

A Serious Game–Derived Index for Detecting Children With Heterogeneous Developmental Disabilities: Randomized Controlled Trial

A Serious Game–Derived Index for Detecting Children With Heterogeneous Developmental Disabilities: Randomized Controlled Trial

Journals

  1. Dui L, Lunardini F, Termine C, Matteucci M, Stucchi N, Borghese N, Ferrante S. A Tablet App for Handwriting Skill Screening at the Preliteracy Stage: Instrument Validation Study. JMIR Serious Games 2020;8(4):e20126 View
  2. KARA N. Bibliometric and Content Analysis of Research Trends on the Use of Serious Games to Assist People with Disabilities. Journal of Computer and Education Research 2021;9(17):278 View
  3. Petsani D, Konstantinidis E, Katsouli A, Zilidou V, Dias S, Hadjileontiadis L, Bamidis P. Digital Biomarkers for Well-being Through Exergame Interactions: Exploratory Study. JMIR Serious Games 2022;10(3):e34768 View
  4. Warsinsky S, Schmidt-Kraepelin M, Rank S, Thiebes S, Sunyaev A. Conceptual Ambiguity Surrounding Gamification and Serious Games in Health Care: Literature Review and Development of Game-Based Intervention Reporting Guidelines (GAMING). Journal of Medical Internet Research 2021;23(9):e30390 View
  5. Lee T, Kim S, Kim J, Park K, Kim H. Efficacy of Mobile-Based Cognitive Training Program DoBrain in Preschool Children With or Without Developmental Disabilities: A Randomized, Single-Blind, Active-Controlled Trial. Psychiatry Investigation 2022;19(12):1000 View
  6. Vacca R, Augello A, Gallo L, Caggianese G, Malizia V, La Grutta S, Murero M, Valenti D, Tullo A, Balech B, Marzano F, Ghezzo A, Tancredi G, Turchetta A, Riccio M, Bravaccio C, Scala I. Serious Games in the new era of digital-health interventions: A narrative review of their therapeutic applications to manage neurobehavior in neurodevelopmental disorders. Neuroscience & Biobehavioral Reviews 2023;149:105156 View
  7. Ndulue C, Orji R. Games for Change—A Comparative Systematic Review of Persuasive Strategies in Games for Behavior Change. IEEE Transactions on Games 2023;15(2):121 View
  8. Chu C, Paatsch L, Kervin L, Edwards S. Digital play in the early years: A systematic review. International Journal of Child-Computer Interaction 2024;40:100652 View

Books/Policy Documents

  1. Aneni K, Gomati de la Vega I, Jiao M, Funaro M, Fiellin L. Game-Based Learning in Education and Health Part B. View