Published on in Vol 9, No 3 (2021): Jul-Sep

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/27195, first published .
Perspectives on the Gamification of an Interactive Health Technology for Postoperative Rehabilitation of Pediatric Anterior Cruciate Ligament Reconstruction: User-Centered Design Approach

Perspectives on the Gamification of an Interactive Health Technology for Postoperative Rehabilitation of Pediatric Anterior Cruciate Ligament Reconstruction: User-Centered Design Approach

Perspectives on the Gamification of an Interactive Health Technology for Postoperative Rehabilitation of Pediatric Anterior Cruciate Ligament Reconstruction: User-Centered Design Approach

Michael McClincy   1 , MD ;   Liliana G Seabol   2 , BA ;   Michelle Riffitts   3 , DPT ;   Ethan Ruh   4 , BA ;   Natalie E Novak   4 , BS ;   Rachel Wasilko   5 , BA ;   Megan E Hamm   5 , DPhil ;   Kevin M Bell   3, 4 , DPhil

1 Department of Orthopaedic Surgery, University of Pittsburgh Medical Center, Pittsburgh, PA, United States

2 University of Pittsburgh School of Medicine, Pittsburgh, PA, United States

3 Department of Bioengineering, University of Pittsburgh, Pittsburgh, PA, United States

4 Department of Orthopaedic Surgery, University of Pittsburgh, Pittsburgh, PA, United States

5 Center for Research on Healthcare Data, University of Pittsburgh, Pittsburgh, PA, United States

Corresponding Author:

  • Michael McClincy, MD
  • Department of Orthopaedic Surgery
  • University of Pittsburgh Medical Center
  • 4401 Penn Avenue
  • Pittsburgh, PA, 15224
  • United States
  • Phone: 1 412 692 5530
  • Email: mcclincymp@upmc.edu