Published on in Vol 9, No 4 (2021): Oct-Dec
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/27036, first published
.
![Immersion Experiences in a Tablet-Based Markerless Augmented Reality Working Memory Game: Randomized Controlled Trial and User Experience Study Immersion Experiences in a Tablet-Based Markerless Augmented Reality Working Memory Game: Randomized Controlled Trial and User Experience Study](https://asset.jmir.pub/assets/4cc6aa12a619bfa9404fedc267e83f64.png 480w,https://asset.jmir.pub/assets/4cc6aa12a619bfa9404fedc267e83f64.png 960w,https://asset.jmir.pub/assets/4cc6aa12a619bfa9404fedc267e83f64.png 1920w,https://asset.jmir.pub/assets/4cc6aa12a619bfa9404fedc267e83f64.png 2500w)
Journals
- Zhu D, Zhu B, Zhao J, Zhang C, He J, Song D, Han T. Investigation on the Effectiveness of Augmented Reality Memory Training Game for Chinese Older Adults: A Randomized Controlled Trial. Games for Health Journal 2024;13(1):5 View
- Marto A, Gonçalves A. A scope of presence-related feelings in AR studies. Virtual Reality 2024;28(1) View