Published on in Vol 9, No 4 (2021): Oct-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/28896, first published .
Team Building Through Team Video Games: Randomized Controlled Trial

Team Building Through Team Video Games: Randomized Controlled Trial

Team Building Through Team Video Games: Randomized Controlled Trial

Journals

  1. van Peppen L, Faber T, Erasmus V, Dankbaar M. Teamwork Training With a Multiplayer Game in Health Care: Content Analysis of the Teamwork Principles Applied. JMIR Serious Games 2022;10(4):e38009 View
  2. Kovalčík J, Švecová M, Kabát M. Viability of Using Digital Games for Improving Team Cohesion: A Systematic Review of the Literature. Acta Ludologica 2023;6(1):46 View
  3. Chen M, Chen H, Wu Y, Yang R, Guo C, Zhao M, Xin C, Zang S. Development and validation of the Perceived Benefits of Team-Interaction Training Questionnaire (PBTITQ) among undergraduates. BMC Medical Education 2023;23(1) View
  4. Stewart S, Totka J, Hanrahan K. Ted Lasso and Team Science for Evidence-Based Practice Teamwork. Journal of PeriAnesthesia Nursing 2024;39(1):155 View
  5. Fitzpatrick M, Anteau M, Isaacson C, Carleen J, Keith B, Thoele B, Bieganek M, Taylor A, Larson D. Low rate of population establishment of a freshwater invertebrate (Gammarus lacustris) in experimental conservation translocations. Restoration Ecology 2024;32(7) View
  6. Alborzi M, Torabi M. The Impact of Computer Games on the Social Skills of Elementary School Students: A Comprehensive Analysis. Games for Health Journal 2024;13(6):477 View
  7. Almeida F, Buzady Z. FLIGBY for graduates' employability enhancement in Computer Engineering. Computer Applications in Engineering Education 2024;32(6) View
  8. Govind K, Sidharth S. Factors Influencing Team Flow: What Can R&D Project Teams in High Technology Organizations Learn from Other Fields? A Systematic Scoping Review. Journal of the Knowledge Economy 2024 View
  9. Alwhaibi R, Alotaibi M, Almutairi S, Alkhudhayr J, Alanazi R, Al Jamil H, Aygun Y. Exploring the Relationship Between Video Game Engagement and Creative Thinking in Academic Environments: Cross-Sectional Study. Sustainability 2024;16(20):9104 View
  10. Adžić S, Tkalec D, Zeko M. XBOX ECONOMICS. SPORT, MEDIA AND BUSINESS 2024;10(2):47 View