Published on in Vol 10, No 1 (2022): Jan-Mar
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/30366, first published
.
![Determining the Optimal Virtual Reality Exergame Approach for Balance Therapy in Persons With Neurological Disorders Using a Rasch Analysis: Longitudinal Observational Study Determining the Optimal Virtual Reality Exergame Approach for Balance Therapy in Persons With Neurological Disorders Using a Rasch Analysis: Longitudinal Observational Study](https://asset.jmir.pub/assets/8c0967187ebe36f35c309a36ffcd1d55.png 480w,https://asset.jmir.pub/assets/8c0967187ebe36f35c309a36ffcd1d55.png 960w,https://asset.jmir.pub/assets/8c0967187ebe36f35c309a36ffcd1d55.png 1920w,https://asset.jmir.pub/assets/8c0967187ebe36f35c309a36ffcd1d55.png 2500w)
1 Department of Rehabilitation Sciences, KU Leuven - University of Leuven, Leuven, Belgium
2 Rehazentrum Valens, Kliniken Valens, Valens, Switzerland
3 School of Health Sciences, HES-SO Valais-Wallis, Leukerbad, Switzerland