Published on in Vol 10, No 1 (2022): Jan-Mar
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/30949, first published
.

Journals
- White J, Salem M, Toussaert S, Westmaas J, Raiff B, Crane D, Warrender E, Lyles C, Abroms L, Thrul J. Developing a Game (Inner Dragon) Within a Leading Smartphone App for Smoking Cessation: Design and Feasibility Evaluation Study. JMIR Serious Games 2023;11:e46602 View
- Goodwin S, Nastasi J, Newman S, Rapoza D, Raiff B. Feasibility and Acceptability of a Mobile Game to Support Smoking Cessation: Repeated Measures Study. JMIR Serious Games 2024;12:e54684 View
- Starosta J, Kiszka P, Szyszka P, Starzec S, Strojny P, Charland P. The tangled ways to classify games: A systematic review of how games are classified in psychological research. PLOS ONE 2024;19(6):e0299819 View
- White J, Toussaert S, Raiff B, Salem M, Chiang A, Crane D, Warrender E, Lyles C, Abroms L, Westmaas J, Thrul J. Evaluating the Impact of a Game (Inner Dragon) on User Engagement Within a Leading Smartphone App for Smoking Cessation: Randomized Controlled Trial. Journal of Medical Internet Research 2024;26:e57839 View
Conference Proceedings
- Azhar Iskandar F, Hidayah I, Ferdiana R, Nurul Indra Al Fauzan M. 2024 International Conference on Information Technology and Computing (ICITCOM). Design Mechanics and Gameplay using LM-GM of a Serious Game for Preventing Smoking in Teenagers View
- Al Fauzan M, Hidayah I, Ferdiana R, Iskandar F. 2024 International Conference on Information Technology and Computing (ICITCOM). Evaluation of Narrative in Serious Games as an Educational Strategy on the Dangers of Smoking in Junior High School Students View