Published on in Vol 10, No 1 (2022): Jan-Mar

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/32027, first published .
A Virtual Reality Game Suite for Graded Rehabilitation in Patients With Low Back Pain and a High Fear of Movement: Within-Subject Comparative Study

A Virtual Reality Game Suite for Graded Rehabilitation in Patients With Low Back Pain and a High Fear of Movement: Within-Subject Comparative Study

A Virtual Reality Game Suite for Graded Rehabilitation in Patients With Low Back Pain and a High Fear of Movement: Within-Subject Comparative Study

Journals

  1. Stamenkovic A, Underation M, Cloud L, Pidcoe P, Baron M, Hand R, France C, van der Veen S, Thomas J. Assessing perceptions to a virtual reality intervention to improve trunk control in Parkinson’s disease: a preliminary study. Virtual Reality 2023;27(1):465 View
  2. Meinke A, Peters R, Knols R, Swanenburg J, Karlen W. Feedback on Trunk Movements From an Electronic Game to Improve Postural Balance in People With Nonspecific Low Back Pain: Pilot Randomized Controlled Trial. JMIR Serious Games 2022;10(2):e31685 View
  3. MacIntyre E, Sigerseth M, Larsen T, Fersum K, Meulders M, Meulders A, Michiels B, Braithwaite F, Stanton T. Get Your Head in the Game: A Replicated Single-Case Experimental Design Evaluating the Effect of a Novel Virtual Reality Intervention in People With Chronic Low Back Pain. The Journal of Pain 2023;24(8):1449 View
  4. Dejaco B, Wagener M, Lewis J. “I Was Focused on the Game and Not on My Shoulder.” A Case Report on the Use of Virtual Reality in the Rehabilitation of an Unstable Shoulder. JOSPT Cases 2023;3(3):158 View