Published on in Vol 10, No 1 (2022): Jan-Mar
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/32027, first published
.
Journals
- Stamenkovic A, Underation M, Cloud L, Pidcoe P, Baron M, Hand R, France C, van der Veen S, Thomas J. Assessing perceptions to a virtual reality intervention to improve trunk control in Parkinson’s disease: a preliminary study. Virtual Reality 2023;27(1):465 View
- Meinke A, Peters R, Knols R, Swanenburg J, Karlen W. Feedback on Trunk Movements From an Electronic Game to Improve Postural Balance in People With Nonspecific Low Back Pain: Pilot Randomized Controlled Trial. JMIR Serious Games 2022;10(2):e31685 View
- MacIntyre E, Sigerseth M, Larsen T, Fersum K, Meulders M, Meulders A, Michiels B, Braithwaite F, Stanton T. Get Your Head in the Game: A Replicated Single-Case Experimental Design Evaluating the Effect of a Novel Virtual Reality Intervention in People With Chronic Low Back Pain. The Journal of Pain 2023;24(8):1449 View
- Dejaco B, Wagener M, Lewis J. “I Was Focused on the Game and Not on My Shoulder.” A Case Report on the Use of Virtual Reality in the Rehabilitation of an Unstable Shoulder. JOSPT Cases 2023;3(3):158 View