Published on in Vol 10, No 1 (2022): Jan-Mar

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/32117, first published .
Immersive Virtual Reality–Based Cognitive Intervention for the Improvement of Cognitive Function, Depression, and Perceived Stress in Older Adults With Mild Cognitive Impairment and Mild Dementia: Pilot Pre-Post Study

Immersive Virtual Reality–Based Cognitive Intervention for the Improvement of Cognitive Function, Depression, and Perceived Stress in Older Adults With Mild Cognitive Impairment and Mild Dementia: Pilot Pre-Post Study

Immersive Virtual Reality–Based Cognitive Intervention for the Improvement of Cognitive Function, Depression, and Perceived Stress in Older Adults With Mild Cognitive Impairment and Mild Dementia: Pilot Pre-Post Study

Journals

  1. Kim Y, Hong S, Choi M. Effects of Serious Games on Depression in Older Adults: Systematic Review and Meta-analysis of Randomized Controlled Trials. Journal of Medical Internet Research 2022;24(9):e37753 View
  2. Eun S, Kim E, Kim J, Kim H. Development and Evaluation of an Artificial Intelligence–Based Cognitive Exercise Game: A Pilot Study. Journal of Environmental and Public Health 2022;2022(1) View
  3. Specht J, Stegmann B, Gross H, Krakow K. Cognitive Training With Head-Mounted Display Virtual Reality in Neurorehabilitation: Pilot Randomized Controlled Trial. JMIR Serious Games 2023;11:e45816 View
  4. Drazich B, McPherson R, Gorman E, Chan T, Teleb J, Galik E, Resnick B. In too deep? A systematic literature review of fully‐immersive virtual reality and cybersickness among older adults. Journal of the American Geriatrics Society 2023;71(12):3906 View
  5. Hwang C, Feng J. Using 3D virtual fitting room stimuli to enhance older adults' spatial visualization skills. Family and Consumer Sciences Research Journal 2023;52(1):5 View
  6. Buele J, Varela-Aldás J, Palacios-Navarro G. Virtual reality applications based on instrumental activities of daily living (iADLs) for cognitive intervention in older adults: a systematic review. Journal of NeuroEngineering and Rehabilitation 2023;20(1) View
  7. Catania V, Rundo F, Panerai S, Ferri R. Virtual Reality for the Rehabilitation of Acquired Cognitive Disorders: A Narrative Review. Bioengineering 2023;11(1):35 View
  8. Moulaei K, Sharifi H, Bahaadinbeigy K, Dinari F. Efficacy of virtual reality-based training programs and games on the improvement of cognitive disorders in patients: a systematic review and meta-analysis. BMC Psychiatry 2024;24(1) View
  9. Atay E, Bahadır Yılmaz E, Atay M. Analysis of dementia research trends in nursing using text mining approach. Psychogeriatrics 2024;24(3):675 View
  10. Ros-Nebot B, Rodiera-Olivé J, Verdera-Roig M, Tril-Queralt C, Pradas-Abadía A, Julián-González S, Falcó-Pegueroles A. Cognitive Training to Reduce Memory Disturbance Associated With Postoperative Cognitive Impairment After Elective Noncardiac Surgery: An Experimental Study. Journal of PeriAnesthesia Nursing 2024;39(4):558 View
  11. Li Y, Muschalla B. Virtual Reality Mental Health Interventions in Geriatric Care for Functional or Well-being Enhancement – A Scoping Review. Die Rehabilitation 2024;63(04):209 View
  12. Zuo X, Tang Y, Chen Y, Zhou Z. Effects of Electronic Serious Games on Older Adults With Alzheimer’s Disease and Mild Cognitive Impairment: Systematic Review With Meta-Analysis of Randomized Controlled Trials. JMIR Serious Games 2024;12:e55785 View
  13. Stavropoulou I, Sakellari E, Barbouni A, Notara V. Community-Based Virtual Reality Interventions in Older Adults with Dementia and/or Cognitive Impairment: A Systematic Review. Experimental Aging Research 2024:1 View
  14. Raghuraman N, Bedford T, Tran N, Haycock N, Wang Y, Colloca L. The Interplay Between Health Disparities and Acceptability of Virtual Reality: A Survey Study. Cyberpsychology, Behavior, and Social Networking 2024 View
  15. Vivas A, Estévez A, Khan I, Roldán-Tapia L, Markelius A, Nielsen S, Lowe R. DigiDOP: A framework for applying digital technology to the Differential Outcomes Procedure (DOP) for cognitive interventions in persons with neurocognitive disorders. Neuroscience & Biobehavioral Reviews 2024;165:105838 View
  16. Wang P, Ali N, Sarker M. A Bibliometric Analysis Exploring the Acceptance of Virtual Reality among Older Adults: A Review. Computers 2024;13(10):262 View
  17. Bang M, Kim M, Kim S, Kim H. Cognitive Training Using Virtual Reality: An Assessment of Usability and Adverse Effects. Archives of Rehabilitation Research and Clinical Translation 2024:100378 View
  18. Chen I, Wu C, Hu Y, Huang Y. Development and Validation of Virtual Reality Cognitive Training for Older Adults with Mild Cognitive Impairment: Protocol for a Mixed-Methods Program Evaluation Study. Clinical Interventions in Aging 2024;Volume 19:1855 View

Books/Policy Documents

  1. Li W, Chen Y. Human Aspects of IT for the Aged Population. View