Published on in Vol 10, No 1 (2022): Jan-Mar

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/32117, first published .
Immersive Virtual Reality–Based Cognitive Intervention for the Improvement of Cognitive Function, Depression, and Perceived Stress in Older Adults With Mild Cognitive Impairment and Mild Dementia: Pilot Pre-Post Study

Immersive Virtual Reality–Based Cognitive Intervention for the Improvement of Cognitive Function, Depression, and Perceived Stress in Older Adults With Mild Cognitive Impairment and Mild Dementia: Pilot Pre-Post Study

Immersive Virtual Reality–Based Cognitive Intervention for the Improvement of Cognitive Function, Depression, and Perceived Stress in Older Adults With Mild Cognitive Impairment and Mild Dementia: Pilot Pre-Post Study

Journals

  1. Kim Y, Hong S, Choi M. Effects of Serious Games on Depression in Older Adults: Systematic Review and Meta-analysis of Randomized Controlled Trials. Journal of Medical Internet Research 2022;24(9):e37753 View
  2. Eun S, Kim E, Kim J, Kim H. Development and Evaluation of an Artificial Intelligence–Based Cognitive Exercise Game: A Pilot Study. Journal of Environmental and Public Health 2022;2022(1) View
  3. Specht J, Stegmann B, Gross H, Krakow K. Cognitive Training With Head-Mounted Display Virtual Reality in Neurorehabilitation: Pilot Randomized Controlled Trial. JMIR Serious Games 2023;11:e45816 View
  4. Drazich B, McPherson R, Gorman E, Chan T, Teleb J, Galik E, Resnick B. In too deep? A systematic literature review of fully‐immersive virtual reality and cybersickness among older adults. Journal of the American Geriatrics Society 2023;71(12):3906 View
  5. Hwang C, Feng J. Using 3D virtual fitting room stimuli to enhance older adults' spatial visualization skills. Family and Consumer Sciences Research Journal 2023;52(1):5 View
  6. Buele J, Varela-Aldás J, Palacios-Navarro G. Virtual reality applications based on instrumental activities of daily living (iADLs) for cognitive intervention in older adults: a systematic review. Journal of NeuroEngineering and Rehabilitation 2023;20(1) View
  7. Catania V, Rundo F, Panerai S, Ferri R. Virtual Reality for the Rehabilitation of Acquired Cognitive Disorders: A Narrative Review. Bioengineering 2023;11(1):35 View
  8. Moulaei K, Sharifi H, Bahaadinbeigy K, Dinari F. Efficacy of virtual reality-based training programs and games on the improvement of cognitive disorders in patients: a systematic review and meta-analysis. BMC Psychiatry 2024;24(1) View
  9. Atay E, Bahadır Yılmaz E, Atay M. Analysis of dementia research trends in nursing using text mining approach. Psychogeriatrics 2024;24(3):675 View
  10. Ros-Nebot B, Rodiera-Olivé J, Verdera-Roig M, Tril-Queralt C, Pradas-Abadía A, Julián-González S, Falcó-Pegueroles A. Cognitive Training to Reduce Memory Disturbance Associated With Postoperative Cognitive Impairment After Elective Noncardiac Surgery: An Experimental Study. Journal of PeriAnesthesia Nursing 2024 View
  11. Li Y, Muschalla B. Virtual Reality Mental Health Interventions in Geriatric Care for Functional or Well-being Enhancement – A Scoping Review. Die Rehabilitation 2024 View
  12. Zuo X, TANG Y, chen y, zhou z. The Effects of Electronic Serious Games on Older Adults with Alzheimer's Dementia(AD) and Mild Cognitive Impairment(MCI): Systematic Review With Meta-Analysis of Randomized Controlled Trials (Preprint). JMIR Serious Games 2023 View
  13. Stavropoulou I, Sakellari E, Barbouni A, Notara V. Community-Based Virtual Reality Interventions in Older Adults with Dementia and/or Cognitive Impairment: A Systematic Review. Experimental Aging Research 2024:1 View

Books/Policy Documents

  1. Li W, Chen Y. Human Aspects of IT for the Aged Population. View