Published on in Vol 10, No 1 (2022): Jan-Mar
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/32117, first published
.
Journals
- Kim Y, Hong S, Choi M. Effects of Serious Games on Depression in Older Adults: Systematic Review and Meta-analysis of Randomized Controlled Trials. Journal of Medical Internet Research 2022;24(9):e37753 View
- Eun S, Kim E, Kim J, Kim H. Development and Evaluation of an Artificial Intelligence–Based Cognitive Exercise Game: A Pilot Study. Journal of Environmental and Public Health 2022;2022(1) View
- Specht J, Stegmann B, Gross H, Krakow K. Cognitive Training With Head-Mounted Display Virtual Reality in Neurorehabilitation: Pilot Randomized Controlled Trial. JMIR Serious Games 2023;11:e45816 View
- Drazich B, McPherson R, Gorman E, Chan T, Teleb J, Galik E, Resnick B. In too deep? A systematic literature review of fully‐immersive virtual reality and cybersickness among older adults. Journal of the American Geriatrics Society 2023;71(12):3906 View
- Hwang C, Feng J. Using 3D virtual fitting room stimuli to enhance older adults' spatial visualization skills. Family and Consumer Sciences Research Journal 2023;52(1):5 View
- Buele J, Varela-Aldás J, Palacios-Navarro G. Virtual reality applications based on instrumental activities of daily living (iADLs) for cognitive intervention in older adults: a systematic review. Journal of NeuroEngineering and Rehabilitation 2023;20(1) View
- Catania V, Rundo F, Panerai S, Ferri R. Virtual Reality for the Rehabilitation of Acquired Cognitive Disorders: A Narrative Review. Bioengineering 2023;11(1):35 View
- Moulaei K, Sharifi H, Bahaadinbeigy K, Dinari F. Efficacy of virtual reality-based training programs and games on the improvement of cognitive disorders in patients: a systematic review and meta-analysis. BMC Psychiatry 2024;24(1) View
- Atay E, Bahadır Yılmaz E, Atay M. Analysis of dementia research trends in nursing using text mining approach. Psychogeriatrics 2024;24(3):675 View
- Ros-Nebot B, Rodiera-Olivé J, Verdera-Roig M, Tril-Queralt C, Pradas-Abadía A, Julián-González S, Falcó-Pegueroles A. Cognitive Training to Reduce Memory Disturbance Associated With Postoperative Cognitive Impairment After Elective Noncardiac Surgery: An Experimental Study. Journal of PeriAnesthesia Nursing 2024;39(4):558 View
- Li Y, Muschalla B. Virtual Reality Mental Health Interventions in Geriatric Care for Functional or Well-being Enhancement – A Scoping Review. Die Rehabilitation 2024;63(04):209 View
- Zuo X, Tang Y, Chen Y, Zhou Z. Effects of Electronic Serious Games on Older Adults With Alzheimer’s Disease and Mild Cognitive Impairment: Systematic Review With Meta-Analysis of Randomized Controlled Trials. JMIR Serious Games 2024;12:e55785 View
- Stavropoulou I, Sakellari E, Barbouni A, Notara V. Community-Based Virtual Reality Interventions in Older Adults with Dementia and/or Cognitive Impairment: A Systematic Review. Experimental Aging Research 2024:1 View
- Raghuraman N, Bedford T, Tran N, Haycock N, Wang Y, Colloca L. The Interplay Between Health Disparities and Acceptability of Virtual Reality: A Survey Study. Cyberpsychology, Behavior, and Social Networking 2024;27(12):894 View
- Vivas A, Estévez A, Khan I, Roldán-Tapia L, Markelius A, Nielsen S, Lowe R. DigiDOP: A framework for applying digital technology to the Differential Outcomes Procedure (DOP) for cognitive interventions in persons with neurocognitive disorders. Neuroscience & Biobehavioral Reviews 2024;165:105838 View
- Wang P, Ali N, Sarker M. A Bibliometric Analysis Exploring the Acceptance of Virtual Reality among Older Adults: A Review. Computers 2024;13(10):262 View
- Bang M, Kim M, Kim S, Kim H. Cognitive Training Using Virtual Reality: An Assessment of Usability and Adverse Effects. Archives of Rehabilitation Research and Clinical Translation 2024;6(4):100378 View
- Chen I, Wu C, Hu Y, Huang Y. Development and Validation of Virtual Reality Cognitive Training for Older Adults with Mild Cognitive Impairment: Protocol for a Mixed-Methods Program Evaluation Study. Clinical Interventions in Aging 2024;Volume 19:1855 View
- Zheng L, Li X, Xu Y, Yang Y, Wan X, Ma X, Yao G, Li G. Effects of Virtual Reality–Based Activities of Daily Living Rehabilitation Training in Older Adults With Cognitive Frailty and Activities of Daily Living Impairments: A Randomized Controlled Trial. Journal of the American Medical Directors Association 2025;26(2):105397 View
- Ditton A, Alodan H, Fox C, Evans S, Cross J. Exploring the effectiveness and experiences of people living with dementia interacting with digital interventions: A mixed methods systematic review. Dementia 2024 View
- Nacimiento-García E, González-González C, Colombo-Ruano L, Gutiérrez-Vela F. Gamification and Immersive Experiences: A Gamified Approach for Promoting Active Aging. Applied Sciences 2024;14(23):10880 View
- Alghadier M, Alharbi T, Almasoud N, Alshalawi A. Active Video Games Using Virtual Reality Influence Cognitive Performance in Sedentary Female University Students: A Randomized Clinical Trial. Life 2024;14(12):1651 View
Books/Policy Documents
- Li W, Chen Y. Human Aspects of IT for the Aged Population. View