Published on in Vol 10, No 3 (2022): Jul-Sep

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/38200, first published .
The Effects of Acute Virtual Reality Exergaming on Mood and Executive Function: Exploratory Crossover Trial

The Effects of Acute Virtual Reality Exergaming on Mood and Executive Function: Exploratory Crossover Trial

The Effects of Acute Virtual Reality Exergaming on Mood and Executive Function: Exploratory Crossover Trial

Genta Ochi   1, 2 , MSc, PhD ;   Ryuta Kuwamizu   3 , MSc ;   Tomomi Fujimoto   1, 2 , MSc, PhD ;   Koyuki Ikarashi   2, 4 , MSc ;   Koya Yamashiro   1, 2 , MSc, PhD ;   Daisuke Sato   1, 2 , MSc, PhD

1 Department of Health and Sports, Niigata University of Health and Welfare, Niigata, Japan

2 Institute for Human Movement and Medical Sciences, Niigata University of Health and Welfare, Niigata, Japan

3 Laboratory of Exercise Biochemistry and Neuroendocrinology, Faculty of Health and Sport Sciences, University of Tsukuba, Tsukuba, Japan

4 Major of Health and Welfare, Graduate School of Niigata University of Health and Welfare, Niigata, Japan

Corresponding Author:

  • Genta Ochi, MSc, PhD
  • Department of Health and Sports
  • Niigata University of Health and Welfare
  • Kita-ku, Shimami-cho, 1398
  • Niigata, 950-3198
  • Japan
  • Phone: 81 025-257-4595
  • Email: ochi@nuhw.ac.jp