Published on in Vol 11 (2023)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/45436, first published .
Gamification and Soft Skills Assessment in the Development of a Serious Game: Design and Feasibility Pilot Study

Gamification and Soft Skills Assessment in the Development of a Serious Game: Design and Feasibility Pilot Study

Gamification and Soft Skills Assessment in the Development of a Serious Game: Design and Feasibility Pilot Study

Journals

  1. Kim S, Wilson P, Abraham O. Investigating the Use of Serious Games for Cancer Control Among Children and Adolescents: Scoping Review. JMIR Serious Games 2024;12:e58724 View
  2. Ghodousi Moghadam S, Mazloum Khorasani Z, Sharifzadeh N, Tabesh H. A mobile serious game about diabetes self-management: Design and evaluation. Heliyon 2024;10(18):e37755 View

Books/Policy Documents

  1. Huzooree G, Soupramanien L, Rughoobur-Seetah S. Revitalizing Student Skills for Workforce Preparation. View
  2. Fu W, Fischer N, Kalaivanan K, Ong G, Oh A, Tripathi S, Ellefson M, Seow P, Teo C, Hung D. Serious Games. View