Published on in Vol 11 (2023)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/48317, first published .
The Relationship Between Cognitive Resource Consumption During Gameplay and Postgame Aggressive Behaviors: Between-Subjects Experiment

The Relationship Between Cognitive Resource Consumption During Gameplay and Postgame Aggressive Behaviors: Between-Subjects Experiment

The Relationship Between Cognitive Resource Consumption During Gameplay and Postgame Aggressive Behaviors: Between-Subjects Experiment

Authors of this article:

Huina Teng1 Author Orcid Image ;   Lixin Zhu1 Author Orcid Image ;   Xuanyu Zhang2 Author Orcid Image ;   Boyu Qiu1 Author Orcid Image

Journals

  1. Zhang X, Teng H, Zhu L, Qiu B. Short-term exposure to aggressive card game: releasing emotion without escalating post-game aggression. Frontiers in Psychology 2025;16 View
  2. Zhang X, Fang N, Wang R, Zhu L, Zhang D, Teng H, Qiu B. Gender-Specific Transmission of Depressive Symptoms in Chinese Families: A Cross-Lagged Panel Network Analysis Based on the China Family Panel Studies. Behavioral Sciences 2025;15(5):672 View
  3. 邱 博. Gamification Teaching in Shaping Prosocial Behavior among College Students. Advances in Education 2025;15(06):997 View
  4. Zhu L, Wei S, An Y, Hu W, Xie X. Mechanism, contributing factors, and coping strategies of alarm fatigue in intensive care nursing: a qualitative study. Frontiers in Public Health 2025;13 View