Published on in Vol 12 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/43078, first published .
Gamification of Behavior Change: Mathematical Principle and Proof-of-Concept Study

Gamification of Behavior Change: Mathematical Principle and Proof-of-Concept Study

Gamification of Behavior Change: Mathematical Principle and Proof-of-Concept Study

Journals

  1. Huang Y, Lin C, Wang T. Benefits of Give Circle: Exploring the impact of collaborative redistribution platforms on user willingness to donate to charity and tendency towards consumer minimalism. Computers in Human Behavior Reports 2024;14:100421 View