Published on in Vol 12 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/52640, first published .
Social Gaming to Decrease Loneliness in Older Adults: Recruitment Challenges and Attrition Analysis in a Digital Mixed Methods Feasibility Study

Social Gaming to Decrease Loneliness in Older Adults: Recruitment Challenges and Attrition Analysis in a Digital Mixed Methods Feasibility Study

Social Gaming to Decrease Loneliness in Older Adults: Recruitment Challenges and Attrition Analysis in a Digital Mixed Methods Feasibility Study

Bas D L Châtel   1, 2, 3 , MSc ;   Jeroen H M Janssen   1, 3 , MSc ;   Geeske M E E Peeters   1, 3 , PhD ;   Rense Corten   4 , PhD ;   Rob Tieben   5 , PhD ;   Menno Deen   6 , PhD ;   Elmy J M Hendriks   1 , MD ;   Marcel G M Olde Rikkert   1, 3, 7 , MD, PhD

1 Department of Geriatric Medicine, Radboud University Medical Center, Nijmegen, Netherlands

2 Computational Science Lab, University of Amsterdam, Amsterdam, Netherlands

3 Radboudumc Alzheimer Center, Radboud University Medical Center, Nijmegen, Netherlands

4 Department of Sociology/Interuniversity Center for Social Science Theory and Methodology, Utrecht University, Utrecht, Netherlands

5 Games for Health, Eindhoven, Netherlands

6 Super Menno Monster, Utrecht, Netherlands

7 Department of Geriatric Medicine, Donders Institute for Brain, Cognition and Behaviour, Radboud University Medical Center, Nijmegen, Netherlands

Corresponding Author:

  • Bas D L Châtel, MSc
  • Department of Geriatric Medicine
  • Radboud University Medical Center
  • Geert Grooteplein Zuid 10
  • Nijmegen, 6500 HB
  • Netherlands
  • Phone: 31 0243616772
  • Email: bastiaan.chatel@gmail.com