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Published on in Vol 12 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/52640, first published .
Person playing a Dutch language learning game "Nieuwe Spel" on a smartphone

Social Gaming to Decrease Loneliness in Older Adults: Recruitment Challenges and Attrition Analysis in a Digital Mixed Methods Feasibility Study

Social Gaming to Decrease Loneliness in Older Adults: Recruitment Challenges and Attrition Analysis in a Digital Mixed Methods Feasibility Study

Journals

  1. Tseng J. Online Communication Attitudes and Video Game Co-Play in Older Adults: Cross-Sectional Mediation Study. JMIR Aging 2026;9:e80541 View
  2. Hou C, Tam W, Rahmadianty A, Rajendra P, Eisingerich A. The Effects of Open-World and Fun, Accessible Games on Perceived Loneliness and Stoicism in Adults: Cross-Sectional Survey Study. JMIR Serious Games 2026;14:e89304 View
  3. Plante T, Cao J, Harry T, Feng Y, Ngige A, Miller H, Ferro K, Budu M, Juraschek S. Social Media Influencer Marketing as a Clinical Trial Recruitment Modality: Tutorial Informed by One Study’s Approach. Journal of Medical Internet Research 2026;28:e92813 View

Books/Policy Documents

  1. Sindiramutty S, Jhanjhi N. Analyzing Mobile Apps Using Smart Assessment Methodology. View